What's new?    |    E-Mail    |    Plugin search:   All versions?

Only show 32-bit plugins  ¦  Only show 64-bit plugins  ¦  Show both 32-bit and 64-bit plugins

48 records match your query.
Displaying 10 entries per page.

Sort results by: Author  ¦  Name  ¦  Date

...Top
Author / WWW Name / Download Plugin Type
EffectWare Rubik's Cube Animator v2.0b2
497 KB
Utility
Compiled / Description
14.11.2010

Creates and animates a Rubik Cube.
...Top
Author / WWW Name / Download Plugin Type
EffectWare TrackView Utiities v1.0
34.7 KB
Utility
Compiled / Description
14.11.2010

This utility allows you to change the tangent type of multiple Bezier type keys, or change the properties of multiple TCB type keys.
...Top
Author / WWW Name / Download Plugin Type
Hugo Apellido G2 Skin Utility v1.0.0.1
149 KB
Utility
Compiled / Description
12.09.2010

This utility plugin creates meshes from *.g2skin text files from the game Soldier of Fortune II.
...Top
Author / WWW Name / Download Plugin Type
Mankua PowerStamper v1.0
517 KB
Utility
Compiled / Description
27.08.2010

PowerStamper is a Texture Builder by Bitmap Projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures.

The image is projected using the active viewport, which can be an orthogonal projection ( Top, Front, User) or a perspective projection ( Camera, Spot Light ). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'.

As a Stamping Image you can use photographs to compose complex photorealistic materials for a 3D model; typical material maps to create unique 3D seamless unstretched maps, like rock or sand; or, you can paint rendered images to create complex 3D painted maps. However, to get better results, you can mix all these three techniques!
...Top
Author / WWW Name / Download Plugin Type
Mankua View Tools v1.0
222 KB
Utility
Compiled / Description
27.08.2010

View Tools is a Max utility that uses some properties of the viewports to achieve modelling or visualization tasks. The main task of View Tools is to help Max users to create 3D models starting from photographs and cameras created with Camera Match.
...Top
Author / WWW Name / Download Plugin Type
Kostasoft Kostasoft Stereoscopic Viewer v1.0.0.2
33.2 KB
Utility
Compiled / Description
10.03.2010

This plugin is based on NVidia's 3D Vision technology and enables stereo viewing in Max to all owners of Nvidia cards with dual monitors. If you don't have a 3D Vision Kit and stereo-compatible monitor / projector / plasma TV, the output signal is restricted to the 'anaglyph' format.
...Top
Author / WWW Name / Download Plugin Type
PineappleWare FisheyeRender v4.0
43.1 KB
Utility
Compiled / Description
30.12.2009

FisheyeRender is a plugin for rendering dome masters (circular fisheye images) of the scene using the current renderer. It provides an easy and quick way to create accurate equidistant projection images in Max.

The FREE version has restrictions like not being able to render multiple frames at a time. The PRO version offers a variety of additional features and a lot of flexibility needed in the production of fulldome movies. The FREE version supports up to 32-bit color (8 bits each for R, G, B, and Alpha). The PRO version also supports Z-buffer output.
...Top
Author / WWW Name / Download Plugin Type
Alex Budovski Plugin Unloader v1.01
7 KB
Utility
Compiled / Description
02.10.2009

This is a plugin unloader that plugin developers might find useful. It allows you to unload plugins while in Max, instead of having to close Max, remove the plugin and start Max again.
...Top
Author / WWW Name / Download Plugin Type
Autodesk, Inc. AutoCAD Architecture/MEP 2010 Object Enabler v1.0
14.1 MB
Utility
Compiled / Description
25.09.2009

The Architecture / MEP 2010 Object Enabler is a freeware application that allows AEC objects created in AutoCAD Architecture 2010 or AutoCAD MEP 2010 to be accessed in Max 2010.
...Top
Author / WWW Name / Download Plugin Type
Yang Zhang Vertex Color AO v1.0
1.36 MB
Utility
Compiled / Description
16.08.2009

This is a tool for baking ambient occlusion into the vertex color channel. It's based on NVIDIA's dynamic ambient occlusion paper, and uses CUDA to calculate the AO for each vertex. Compared with the CPU, this plugin using the GPU is 22 times faster.

<PREV  1  2  3  4  5  NEXT>