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101 records match your query.
Displaying 10 entries per page.

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Author / WWW Name / Download Plugin Type
Peter Watje Cellular 2D v1.0
45.7 KB
Material
Compiled / Description
27.02.2009

A 2D implementation of the Cellular map so you can see it in the viewports.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Texture Map Blender v1.02
23.6 KB
Material
Compiled / Description
19.03.2009

A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Noise 2D v1.1b
41.1 KB
Material
Compiled / Description
19.03.2009

The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Object Texture v1.01a
52.2 KB
Material
Compiled / Description
19.03.2009

This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Paint v1.1
42.3 KB
Material
Compiled / Description
19.03.2009

This material turns a particle system into a spray can.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Blend Material v1.1
188 KB
Material
Compiled / Description
19.03.2009

Particles Blend material is used to change a particles material based on it life. Has only been tested with Particle+, but should work with most particle systems.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Material v1.2
188 KB
Material
Compiled / Description
20.03.2009

Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Wave 2D v1.0b
44.2 KB
Material
Compiled / Description
20.03.2009

A sine wave material generator that allows you to create linear and radial waves.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Philip Palmer Stereoscopy Shader v1.0
43.2 KB
Material
Compiled / Description
11.05.2010

This DirectX Shader (FX) file performs stereoscopic rendering in the Max viewport. It provides the following 3D output formats:
- Anaglyph (coloured glasses)
- Interlaced (eg. Zalman)
- Checkerboard (eg. DLP)
- Anaglyph-checkerboard (coloured glasses)

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Rob Galanakis skinHero Shader v1.0
3.3 MB
Material
Compiled / Description
06.05.2007

The skinHero viewport shader is designed for human skin, specifically the face, and replicates the unique properties of rim lighting, sub-surface scattering, and pore-level detail. Despite its visual fidelity, the shader is cheap (50 pixel shader instructions only), and uses less texture memory than a traditional normal-mapping shader with three 24-bit maps.

32-bit: Yes
64-bit: Yes

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