Only show 32-bit plugins ¦ Only show 64-bit plugins ¦ Show both 32-bit and 64-bit plugins
103 records match your query.
Displaying 10 entries per page.
...Top | ||
Author / WWW | Name / Download | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 141 KB |
Material |
Compiled / Description | ||
03.05.2012 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. 32-bit: Yes 64-bit: Yes |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Jerry Ylilammi | BerconMaps v3.03 1.44 MB |
Material |
Compiled / Description | ||
15.04.2012 This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray). 32-bit: Yes 64-bit: Yes |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Cuneyt Ozdas | Color Correct v3.4.105 692 KB |
Material |
Compiled / Description | ||
20.11.2011 Color Correct is a map type that lets you change the colors of a map by using image processing techniques. 32-bit: Yes 64-bit: Yes |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
X-Rite, Inc. | ColorMunki Design for 3ds Max v1.0 1.75 MB |
Material |
Compiled / Description | ||
24.05.2011 This plugin allows you to import measured color palettes (*.CxF files) exported from ColorMunki Design, which is a multifunctional tool for accurately measuring color. It provides a calibrated rendering environment that allows for imagery generation using 'real' color representation for measured materials. 32-bit: Yes 64-bit: Yes |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Mankua | Ptex Shader Alpha 5 10.7 MB |
Material |
Compiled / Description | ||
14.05.2011 Ptex Shaders is a set of plugins and shaders for Max, Maya and mental ray that provide rendering support of Ptex files in Max and Maya. 32-bit: Yes 64-bit: Yes |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Darkling Simulations, LLC. | SimbiontMAX v2.6.00 7.43 MB |
Material |
Compiled / Description | ||
26.04.2011 SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects. This is a limited version of the plugin available to registered users of DarkTree, but it still allows you to use these great procedural shaders. The download link above is for the 64-bit version of the plugin, you can get the 32-bit version here. 32-bit: Yes 64-bit: Yes |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Mankua | Stress v1.0 258 KB |
Material |
Compiled / Description | ||
27.08.2010 Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied. 32-bit: Yes 64-bit: Yes |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
HABWare | IBitmap v9.0 76.7 KB |
Material |
Compiled / Description | ||
16.08.2010 An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering. 32-bit: Yes 64-bit: Yes |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Jerry Ylilammi | Bercon MetaballTex v1.0 229 KB |
Material |
Compiled / Description | ||
12.05.2010 This shader can be used to correctly map, color and texture the implicit surfaces created by BerconMetaBalls. It was developed for use with the Colorflow operator for Particle Flow Tools: Box#3, which was developed as part of the SuperFlow project. This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder. 32-bit: Yes 64-bit: Yes |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Philip Palmer | Stereoscopy Shader v1.0 43.2 KB |
Material |
Compiled / Description | ||
11.05.2010 This DirectX Shader (FX) file performs stereoscopic rendering in the Max viewport. It provides the following 3D output formats: - Anaglyph (coloured glasses) - Interlaced (eg. Zalman) - Checkerboard (eg. DLP) - Anaglyph-checkerboard (coloured glasses) 32-bit: Yes 64-bit: Yes |