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Author / WWW | Name / Download | Plugin Type |
Crytek GmbH | PolyBump Utility v1.1 4.97 MB |
Utility |
Compiled / Description | ||
14.06.2011 The PolyBump utility enables you to calculate different texture maps (normal maps, displacement maps, unoccluded area direction, etc) from highpoly objects to lowpoly equivalents, and is part of the Crysis 2 Mod SDK, which is a complete custom content creation tool. The tools included give the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. Alongside the SDK comes a whole set of example assets that can be used as reference when creating new content for Crysis 2. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Chris Johnson / David Baker | CoolPicker v2.3.3 274 KB |
Utility |
Compiled / Description | ||
14.05.2011 Coolpicker was originally written by Daniel Rind, and has been updated by Chris Johnson and David Baker. This version contains many internal code improvements that were made necessary by the upgrade to Visual Studio 2005. It comes with many great features, like 4 different color spaces (RGB / HSV / CMYK / Lab), cool new pickers, support for floating point color space and a mixing area. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Andrei Zmievski | Area v1.0 36.2 KB |
Utility |
Compiled / Description | ||
26.04.2011 Calculates the surface area of the selected object. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Marsel Khadiyev | MaxDotNet v1.2.8.0 7.4 MB |
Utility |
Compiled / Description | ||
08.04.2011 This is an incredible piece of work, it is a .NET framework for the whole Max SDK. This means that anything that can be done in C++ can alternatively be acomplished using any of the common runtime languages (eg. C#). The benefits of writing plugins or scripts this way are: - The obvious benefits of using a managed language: garbage collection prevents serious memory bugs, ability to use reflection, integration with the rest of the .NET framework, much better IDE support, etc. - Plugins are forward-backward compatible: the interface assembly they link to doesn't depend on MaxDotNet implementation - Plugins compiled are x86/x64/platform neutral: compiled IL code is platform neutral by definition - Built-in SDK documentation: All of the Max interfaces used contain full documentation extracted from the Max docs - Unit testing and remote execution: Included remoting framework, along with .NET's great support for remoting allows all plugins and Max scenes to be unit-tested straight from the IDE, providing a very agile approach to tools development - Dynamic loading/unloading of assemblies inside Max: this means you don't have to restart Max once changes are made to a plugin. MaxDotNet simply re-loads the modified assemblies with the current scene so that testing/development can be continued without interruption. Please note that this is released in this form for NON-COMMERCIAL use only under GPL license. For commercial use and full source-code special licenses are available. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
S2 Games | S2 Exporter v1.0 215 KB |
Utility |
Compiled / Description | ||
15.02.2011 This utility allows you to export your Max scenes for use in the game Heroes of Newerth. It has options for exporting geometry, model definitions, materials and animation. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | AutoCAD Architecture/MEP 2011 Object Enabler v1.1 15 MB |
Utility |
Compiled / Description | ||
18.11.2010 The Architecture / MEP 2011 Object Enabler is a freeware application that allows AEC objects created in AutoCAD Architecture 2011 or AutoCAD MEP 2011 to be accessed in Max 2011. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
EffectWare | Rubik's Cube Animator v2.0b2 497 KB |
Utility |
Compiled / Description | ||
14.11.2010 Creates and animates a Rubik Cube. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
EffectWare | TrackView Utiities v1.0 34.7 KB |
Utility |
Compiled / Description | ||
14.11.2010 This utility allows you to change the tangent type of multiple Bezier type keys, or change the properties of multiple TCB type keys. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Hugo Apellido | G2 Skin Utility v1.0.0.1 149 KB |
Utility |
Compiled / Description | ||
12.09.2010 This utility plugin creates meshes from *.g2skin text files from the game Soldier of Fortune II. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Mankua | PowerStamper v1.0 517 KB |
Utility |
Compiled / Description | ||
27.08.2010 PowerStamper is a Texture Builder by Bitmap Projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures. The image is projected using the active viewport, which can be an orthogonal projection ( Top, Front, User) or a perspective projection ( Camera, Spot Light ). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'. As a Stamping Image you can use photographs to compose complex photorealistic materials for a 3D model; typical material maps to create unique 3D seamless unstretched maps, like rock or sand; or, you can paint rendered images to create complex 3D painted maps. However, to get better results, you can mix all these three techniques! 32-bit: Yes 64-bit: Yes |