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98 records match your query.
Displaying 10 entries per page.

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Author / WWW Name / Download Plugin Type
Jerry Ylilammi / George Rolfe BerconMaps v3.04
1.92 MB
Material
Compiled / Description
11.04.2014

This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray).

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare Water2 v9.0
102 KB
Material
Compiled / Description
11.04.2014

A procedural texture which creates ripples whenever a particle falls on the objects surface.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Paint v1.1
41.5 KB
Material
Compiled / Description
11.04.2014

This material turns a particle system into a spray can.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Daniel Santana AdvanceNoise Material v1.2.9
130 KB
Material
Compiled / Description
11.04.2014

This is an advanced version of the Noise material, adding the following noise functions: Cell, fBm, Perlin, Periodic, Turbulence, Voronoi, Musgrave. It also has a fractal option, but it's not really finished yet.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Chaos Group VRayBump2Normal v1.0
211 KB
Material
Compiled / Description
24.03.2014

Bump2Normal converts a bump map into a normal map on the fly.

This plugin only works together with V-Ray v2.0 and V-Ray v3.0, you need to put it in the 'vrayplugins' folder.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
BlurBeta Blur Matte v1.03
3.0 MB
Material
Compiled / Description
21.02.2014

A modified and extended matte material - supports bumpmaps, etc.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Luigi Kavijian / Drew Watts DOTA2 Hero Shader v2.3
44.5 KB
Material
Compiled / Description
25.01.2014

This is a powerful viewport shader for use in the Max viewport which includes the following features:
- Half-lambert diffuse term with controllable falloff
- Additive rimlighting for make your models pop
- Phong speculars
- Mask support, as seen on DOTA2
- All of the fancy effects that Valve uses :o)

For the latest updates and more information about the shader, head over to the thread at the Polycount forum.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Chaos Group VRayBumpMtl v1.0
156 KB
Material
Compiled / Description
06.09.2013

This material allows you to apply bump mapping to any other V-Ray compatible material (eg. VRayBlendMtl, Multi/Sub-object etc).

This plugin only works together with V-Ray 2.x and V-Ray 3.x, so you need to put it in the 'vrayplugins' folder.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Till Maginot Toon / Comic Realtime Shader v0.60
9.6 KB
Material
Compiled / Description
15.08.2013

This realtime viewport cel-shader needs a graphics card that can handle shader model 3.0. It gives you a choice between a 1-light and 3-light setup, and can do more than just toon shading.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Chaos Group VRayColor2Bump v1.0
81.9 KB
Material
Compiled / Description
29.04.2013

This texture allows you to derive a bump map from any Max color texture. It is useful in case you want to apply eg. a Color Correction texture to your bump map. It can also be used together with the VRayDistanceTex texture to produce 'rounded' corners at intersections of two meshes.

This plugin only works together with V-Ray v2.0 and higher, you need to put it in the 'vrayplugins' folder.

32-bit: No
64-bit: Yes

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