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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Remove Dead UVs v1.0 32.8 KB |
Modifier |
Compiled / Description | ||
28.04.2011 A simple modifier that strips unused texture vertices from a mesh or patch. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Reverse Spline v1.0 28.7 KB |
Modifier |
Compiled / Description | ||
28.04.2011 Use this to reverse the order of the vertices in a spline. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Selection Cache Modifier v1.0a 146 KB |
Modifier |
Compiled / Description | ||
11.04.2014 This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Spline Mesher v1.2 22.9 KB |
Modifier |
Compiled / Description | ||
28.04.2022 This is like a renderable spline but with the option to use a curve to define shape. It has a bunch of other options like mapping style, grow options, ribbon mode, and a secondary spline shape which can be blended to at a certain point on the spline with a soft-width setting. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Sticks v9.0 57.1 KB |
Modifier |
Compiled / Description | ||
04.04.2011 A modifier for meshes which generates a stick for each visible edge, and a ball for each vertex. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | Texture Layers v2.0 10.6 MB |
Modifier |
Compiled / Description | ||
07.11.2021 Texture Layers allows you to keep and animate all of your mapping channels in just one modifier, including its own sub-object face/patch selection. You can copy, cut, paste, save and load mapping channels inside the same modifier, or from one modifier to another. Usual mapping techniques are fine for objects like boxes, spheres or cylinders, but even a simple procedural object like the torus is almost impossible to map well with traditional mapping techniques, not to mention more complex models like the ones you work with every day. Here is where TexLay fills the gap with its two procedural mapping types, Spline Mapping and Free Form Mapping. More information can be found here, and the latest source code can be found on Josef Wienerroither's GitHub repository. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Translucency Modifier v1.0 20.1 KB |
Modifier |
Compiled / Description | ||
28.04.2022 This is a rewrite of Grants old Translucency fake script as a plugin - so many many times faster. It works on vertex colours, you can either paint them or use the assign vertex colours utility. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Twist-O-Rama v1.04 3.0 MB |
Modifier |
Compiled / Description | ||
16.04.2011 A bend modifier for curling things up. Does sea shells, corkscrews etc. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | UVW Frame v1.0 868 KB |
Modifier |
Compiled / Description | ||
06.11.2021 UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | UVW Unwrap+ v1.2 81.1 KB |
Modifier |
Compiled / Description | ||
29.04.2011 This is an expansion of the original Max 4 UVW Unwrap modifier to make it more useful for higher poly count models. 32-bit: Yes 64-bit: Yes |