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Author / WWW | Name / Download | Plugin Type |
J. Antonio Amblés | LightMesh v0.9 77.6 KB |
Object |
Compiled / Description | ||
30.03.2011 With this plugin you can turn any object into a light source. This is done by putting a light on every vertex of a mesh. These lights can be omni or free direct and their color will be defined by: 1) the color of the bitmap texture on every vertex; 2) the diffuse color of the material assigned to the object; 3) the color of the object. 32-bit: Yes 64-bit: Yes |