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Author / WWW | Name / Download | Plugin Type |
HABWare | Particle Texture v9.0 59.6 KB |
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Compiled / Description | ||
04.04.2011 Allows you to set the particle color depending on its velocity and size. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
David Baker | ctrl_Colors for Max v1.1 124 KB |
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Compiled / Description | ||
01.04.2011 This is a plugin front-end for the ctrl_Colors mental ray shader written by Francesca Luce. The plugin makes it a lot easier to understand all of the shader settings, and can be applied like any other texture map in Max. It consists of 11 different shaders for working with colours: color_balance, color_correction, color_compose, color_keyer, color_picker, color_smoothranges, color_math and 4 shaders for color conversions. This plugin only works if using the mental ray renderer. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | Relief Mapping v1.8 1.81 MB |
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Compiled / Description | ||
01.04.2011 This texture plugin implements the Relief Mapping technique for use in Max off-line renderings. It deliverers a high quality per-pixel displacement mapping solution only based on texture maps (no extra geometry is generated for the displacement). 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | InfoTexture v3.31.2011 85.6 KB |
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Compiled / Description | ||
31.03.2011 This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | UVW to RGB v3.31.2011 53.6 KB |
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Compiled / Description | ||
31.03.2011 Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | Warp Texture v3.31.2011 56.7 KB |
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Compiled / Description | ||
31.03.2011 WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X). 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
David Baker | SolidColor2 v1.2 117 KB |
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31.03.2011 This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and it also adds mental ray support. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Philip Palmer | Stereoscopy Shader v1.0 43.2 KB |
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Compiled / Description | ||
11.05.2010 This DirectX Shader (FX) file performs stereoscopic rendering in the Max viewport. It provides the following 3D output formats: - Anaglyph (coloured glasses) - Interlaced (eg. Zalman) - Checkerboard (eg. DLP) - Anaglyph-checkerboard (coloured glasses) 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HABWare | IBitmap v9.0 77 KB |
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Compiled / Description | ||
04.04.2010 An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Wang Jing | Realtime Water Shader v1.0 29.5 MB |
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Compiled / Description | ||
07.01.2009 This is a viewport shader for doing realtime water. It comes with a demo scene to get you started. 32-bit: Yes 64-bit: Yes |