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Author / WWW | Name / Download | Plugin Type |
BlurBeta | LightBoy v2.01 2.98 MB |
Utility |
Compiled / Description | ||
02.05.2012 A tool for managing scene lighting from a lightboard. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Object Utilities v1.01 2.98 MB |
Utility |
Compiled / Description | ||
02.05.2012 Lets you interrogate, rename and cleanup objects in Max. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Panorama v9.1 99.8 KB |
Utility |
Compiled / Description | ||
05.07.2012 A utility that allows you to render a panorama image from your scene which can be used by Live Pictures Viewer. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Physique2Skin Utility v1.0 199 KB |
Utility |
Compiled / Description | ||
15.05.2014 This utility converts Physiqued meshes to skinned meshes. Thanks go to John Brandwood for recompiling this for Max 2008 to 2013! 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | PowerStamper v1.0 1.44 MB |
Utility |
Compiled / Description | ||
06.11.2021 PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures. The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Lockheed Martin Corp. | Prepar3D Modelling Tools v5.3.17.28160 140 MB |
Utility |
Compiled / Description | ||
19.01.2022 Enables you to create and export assets for use with Prepar3D, a visual simulation platform that allows users to create training scenarios across aviation, maritime and ground domains. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Scatter v1.64 46.5 KB |
Utility |
Compiled / Description | ||
09.04.2014 This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
SimLab Soft | SimLab Composer Integration v11.0 22.5 MB |
Utility |
Compiled / Description | ||
06.04.2021 The SimLab Composer integration plugin acts as a middle layer between Max and the SimLab Composer app. It allows you to keep an active link for keeping data in sync across Max and SimLab Composer, and gives you the ability to transfer your Max scene to SimLab Composer at anytime during your Max session. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HABWare | SnapShot v9.0 44.7 KB |
Utility |
Compiled / Description | ||
07.05.2012 Creates Position/Rotation/Scale keyframes of (sub)objects in your scene. Additionally it offers an import/merge utility to combine snapshots to a new animation. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Adam Wierzchowski | Spherical Correction v1.0 110 KB |
Utility |
Compiled / Description | ||
14.12.2014 Corrects textures used for spherical mapping by removing the polar distortion at the top of the sphere. 32-bit: Yes 64-bit: Yes |