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Author / WWW Name / Download Plugin Type
BlurBeta Twist-O-Rama v1.04
2.98 MB
Modifier
Compiled / Description
02.05.2012

A bend modifier for curling things up. Does sea shells, corkscrews etc.
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Author / WWW Name / Download Plugin Type
Mankua / Josef Wienerroither UVW Frame v1.0
868 KB
Modifier
Compiled / Description
06.11.2021

UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like.

More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository.
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Author / WWW Name / Download Plugin Type
Peter Watje UVW Unwrap+ v1.2
92 KB
Modifier
Compiled / Description
15.11.2012

This is an expansion of the original Max 4 UVW Unwrap modifier to make it more useful for higher poly count models.
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Author / WWW Name / Download Plugin Type
LittleLordPotala VoroFrag v2.5a
2.71 MB
Modifier
Compiled / Description
14.09.2020

VoroFrag is a Voronoi fracturing modifier. It supports convex, concave and hollow meshes, and can fragment open sufaces without creating a volume. It allows the creation of gaps between fragments, as well as letting you detach fragments into separate nodes. It also respects mapping coordinates, material IDs and normals.
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Author / WWW Name / Download Plugin Type
Chaos Group VRayHairFarmMod v1.0
379 KB
Modifier
Compiled / Description
01.11.2012

The VRayHairFarmMod modifier allows the rendering of HairFarm 2.0 with native V-Ray primitives.

The plugin is for V-Ray 2.3, it will be included in the V-Ray 2.4 service pack.
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Author / WWW Name / Download Plugin Type
BlurBeta Wake v1.01
2.98 MB
Modifier
Compiled / Description
02.05.2012

Creates waves, like water flowing around an obstacle.
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Author / WWW Name / Download Plugin Type
Game Zombie Weighted Normals v1.0
33.8 KB
Modifier
Compiled / Description
22.04.2021

Face weighted normals (FWN) is a technique to improve shading for 3D models. FWN uses the area of the face to tune the vertex normals.

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