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101 records match your query.
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Author / WWW Name / Download Plugin Type
BlurBeta WireTex v1.02
2.98 MB
Material
Compiled / Description
02.05.2012

Paints the objects mesh as a map.
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Author / WWW Name / Download Plugin Type
BlurBeta ToonAsisstant v1.01
2.98 MB
Material
Compiled / Description
02.05.2012

A material that helps set up and convert Ink'n'Paint materials.
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Author / WWW Name / Download Plugin Type
BlurBeta WaterWash2D v1.02
2.98 MB
Material
Compiled / Description
02.05.2012

The WaterWash material for creating watercolor washes implemented as a 2D map.
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Author / WWW Name / Download Plugin Type
BlurBeta Gas Giant v1.0
2.98 MB
Material
Compiled / Description
02.05.2012

A texture for creating gas giant planets.
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Author / WWW Name / Download Plugin Type
BlurBeta Blur Falloff v1.0
2.98 MB
Material
Compiled / Description
02.05.2012

This is basically the original version of the Falloff map that ships with Max
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Author / WWW Name / Download Plugin Type
BlurBeta Surface Descriptor v1.0
2.98 MB
Material
Compiled / Description
02.05.2012

Renders the bent normals of the object it's applied to.
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Author / WWW Name / Download Plugin Type
BlurBeta Null Texture v1.0
2.98 MB
Material
Compiled / Description
02.05.2012

This just seems to be a falloff material with no settings.
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Author / WWW Name / Download Plugin Type
BlurBeta Null Material v1.0
2.98 MB
Material
Compiled / Description
02.05.2012

This material seems to map objects to screenspace, green being the top left corner and red being the lower right corner.
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Author / WWW Name / Download Plugin Type
John Burnett InfoTexture v4.23.2012
82.6 KB
Material
Compiled / Description
23.04.2012

This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script.
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Author / WWW Name / Download Plugin Type
John Burnett UVW to RGB v4.23.2012
51.6 KB
Material
Compiled / Description
23.04.2012

Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface.

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