What's new?    |    E-Mail    |    Plugin search:   All versions?

99 records match your query.
Displaying 10 entries per page.

Sort results by: Author  ¦  Name  ¦  Date

...Top
Author / WWW Name / Download Plugin Type
John Burnett Warp Texture v2.28.2014
41.6 KB
Material
Compiled / Description
28.02.2014

WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X).
...Top
Author / WWW Name / Download Plugin Type
HABWare Water2 v9.0
64.4 KB
Material
Compiled / Description
11.04.2014

A procedural texture which creates ripples whenever a particle falls on the objects surface.
...Top
Author / WWW Name / Download Plugin Type
BlurBeta WaterCell v1.04
2.14 MB
Material
Compiled / Description
14.03.2014

Cellular-based watercolor splatter.
...Top
Author / WWW Name / Download Plugin Type
BlurBeta WaterWash v1.02
2.14 MB
Material
Compiled / Description
14.03.2014

Creates watercolor washes.
...Top
Author / WWW Name / Download Plugin Type
BlurBeta WaterWash2D v1.02
2.14 MB
Material
Compiled / Description
14.03.2014

The WaterWash material for creating watercolor washes implemented as a 2D map.
...Top
Author / WWW Name / Download Plugin Type
Peter Watje Wave 2D v1.0b
25.3 KB
Material
Compiled / Description
24.03.2014

A sine wave material generator that allows you to create linear and radial waves.
...Top
Author / WWW Name / Download Plugin Type
David Baker WireColor v1.0
35.7 KB
Material
Compiled / Description
17.05.2016

This is a very simple texmap that uses the wirecolor of the object it is applied to. There are no settings at all, just apply it to the diffuse slot or wherever.
...Top
Author / WWW Name / Download Plugin Type
BlurBeta WireTex v1.02
2.14 MB
Material
Compiled / Description
14.03.2014

Paints the objects mesh as a map.
...Top
Author / WWW Name / Download Plugin Type
Laurens Corijn / Robbert-Jan Brems Xoliul Shader v2.0
29.5 MB
Material
Compiled / Description
03.02.2013

This is a powerful viewport shader for use in the Max viewport which includes the following features:
- Clean, readable code that is easy to follow for those wanting to learn
- 3 lights support
- All the regular stuff like diffuse, spec, gloss, normal and glow maps
- Correct additive specular calculation
- Better glossmap control with offset and range parameters
- Alternative Half Lambert shading model, like in TF2
- Extensive Fresnel effects like rimlight and cubemap reflections
- Object-space normalmap support, since there aren't many shaders for that
- Realtime shadows in Max 2009 and higher, with soft-shadow blur (Max 2010 and higher)
- Image Based Lighting with cubemaps, for better ambient conditions
- Blurry reflections controllable by glossiness map
- and more...

<PREV  1  2  3  4  5  6  7  8  9  10