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38 records match your query.
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Author / WWW Name / Download Plugin Type
Mihail Filatkin Furniture Panels v2.2a
1 MB
Object
Compiled / Description
24.11.2019

Creates parametric furniture panel doors and boxes.
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Author / WWW Name / Download Plugin Type
Sisyphus Software Grass-O-Matic v1.2
424 KB
Object
Compiled / Description
11.04.2014

Grass-O-Matic is a procedural object which generates animated grass or hair. It allows you to individually configure and animate all the major characteristics of its grass geometry, and it also includes a built-in, gust-based wind system.
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Author / WWW Name / Download Plugin Type
GuruWare gw::Ivy v0.976b
2.37 MB
Object
Compiled / Description
09.09.2017

Based on Thomas Luft's Ivy Generator, this plugin lets you grow ivy on any model scene. The growth of the ivy can be animated, and it has a load of settings to help you try and keep your ivy under control.
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Boomer Labs Influence Helper v1.0
157 KB
Object
Compiled / Description
25.04.2016

This helper plugin is designed to provide added flexibility to plugins that make use of object proximity for determining influence upon another object. Examples of plugins that benefit from this are pMorph and SplineTools, also from Boomer Labs.

Plugin developers are encouraged to contact Boomer Labs if they wish to add Influence Helper support to their plugins as well.
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Author / WWW Name / Download Plugin Type
Steven Dao iWave Ocean v1.0
5.59 MB
Object
Compiled / Description
07.05.2014

This plugin is based on Jerry Tessendorf's ocean simulation course notes from SIGGRAPH. The plugin supports generating ambient waves on an open ocean; at the heart of the process, they use an FFT to sum many individual waves constructed from a statistical model. It also supports dynamic interaction with collision objects using a convolution kernel over a grid of wave points (Tessendorf's 'iWave' method).

The source code can be found here.
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Author / WWW Name / Download Plugin Type
Steven Dao iWave Ocean v2.0 beta
1 MB
Object
Compiled / Description
18.03.2015

This plugin is based on Jerry Tessendorf's ocean simulation course notes from SIGGRAPH. The plugin supports generating ambient waves on an open ocean; at the heart of the process, they use an FFT to sum many individual waves constructed from a statistical model. It also supports dynamic interaction with collision objects using a convolution kernel over a grid of wave points (Tessendorf's 'iWave' method). Compared to v1.0, this version adds support for keeping simulation data in external cache files.

The source code can be found here.
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Author / WWW Name / Download Plugin Type
BlurBeta L-System Object v1.0
172 KB
Object
Compiled / Description
25.02.2015

An L-System Object plugin for experimenting with L-Systems. Fractal-like forms are easy to describe with an L-System, and plant models or other natural-looking organic forms are easy to define.
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Author / WWW Name / Download Plugin Type
J. Antonio Amblés LightMesh v0.9
41.5 KB
Object
Compiled / Description
27.02.2014

With this plugin you can turn any object into a light source. This is done by putting a light on every vertex of a mesh. These lights can be omni or free direct and their color will be defined by: 1) the color of the bitmap texture on every vertex; 2) the diffuse color of the material assigned to the object; 3) the color of the object.
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HABWare Moebius v9.0
81 KB
Object
Compiled / Description
12.03.2014

A plugin that generates moebius tapes for you.
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Author / WWW Name / Download Plugin Type
David Baker mr Geometry Shader Object v1.01
21.9 KB
Object
Compiled / Description
31.03.2014

This plugin is needed if you want to use mental ray geometry shaders in Max.

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