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NVIDIA Corporation | NVIDIA HairWorks v1.2.1 14.2 MB |
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23.10.2017 The NVIDIA HairWorks plugin allows you to export assets for the NVIDIA HairWorks SDK. NVIDIA HairWorks enables advanced simulation and rendering techniques for richer visual appeal and provides a deeply immersive experience. HairWorks is the culmination of over 8 years of R&D and harnessed into creating a versatile pipeline for a variety of character designs. |
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Pavel Kuznetsov | Object ID v1.0 18.9 KB |
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04.05.2019 This is a World Space Modifier which allows you to animate the Object ID's of objects in your scene. |
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Peter Watje | Mesh to Spline v0.4b 14.6 KB |
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24.03.2014 A modifier that takes a mesh and turns it into splines so that it can be used with Surface Tools. |
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Peter Watje | Object Deform v1.0a 32.5 KB |
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24.03.2014 This modifier lets you deform one object with another. Apply the Object Deform modifier to the object that you want to be deformed. Create another object and animate it cross the surface the object. Then pick that object as your deform object. This will allow you to do effects like footprints in the snow, or dragging your finger in the sand. |
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Peter Watje | Remove Dead UVs v1.0 18.4 KB |
Modifier |
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24.03.2014 A simple modifier that strips unused texture vertices from a mesh or patch. |
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Peter Watje | Reverse Spline v1.0 16.1 KB |
Modifier |
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24.03.2014 Use this to reverse the order of the vertices in a spline. |
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Peter Watje | Blob Mod v1.2 26.8 KB |
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23.03.2014 Blob Mod is a simplistic metaball modifier. Basically at every vertex of a mesh it will place a metaball. |
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Peter Watje | Particle Displace v1.2 16.5 KB |
Modifier |
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24.03.2014 This plugin works just like the regular Displace modifier, except instead of a gizmo, it uses a particle system to displace the object. It also has basic support for Particle Flow. |
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Peter Watje | Radial Object Select v1.0 22.4 KB |
Modifier |
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24.03.2014 This is almost identical to the Volume Select modifier with a spherical gizmo, except that instead of using a gizmo to determine what gets selected, another object is used. |
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Peter Watje | UVW Unwrap+ v1.2 49.4 KB |
Modifier |
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24.03.2014 This is an expansion of the original Max 4 UVW Unwrap modifier to make it more useful for higher poly count models. |