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Author / WWW Name / Download Plugin Type
NetAllied Systems GmbH / The Khronos Group Inc. OpenCollada v1.6.67
98.7 MB
Import / Export
Compiled / Description
14.11.2018

This is the latest release of the next generation plugin offering higher performance data export. In contrast to the existing COLLADA exporters for Max, this new plugin doesn't store the COLLADA document into an intermediate data model but writes it directly to file. This leads to a dramatic reduction of memory consumption and to much better performance.

The official COLLADA web site is here.
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Author / WWW Name / Download Plugin Type
Nicolas Roblin GLM Importer/Exporter v1.0
562 KB
Import / Export
Compiled / Description
29.07.2015

These plugins allow you to import and export .glm models to and from Max. GLM models that are weighted to a skeleton can be imported with a skeleton if you have the matching .GLA file. If you don't have one, you can cancel that step and an unweighted model will be imported.

The plugins have been tested with creating/modifying for Jedi Academy:
- Player models
- Creature models (non-player usable models, such as rancor and wampa)
- Sabers
- Vehicles
- Weapons

They should probably work for Jedi Outcast as well, but this has not been tested.
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Author / WWW Name / Download Plugin Type
Origami Digital Software OD Copy & Paste External v1.0
31.5 MB
Import / Export
Compiled / Description
21.03.2019

This collection of scripts allows you to easily copy and paste geometry and common attributes across 3D applications, perfect for quick iterations between them, without concerns about file management.

Currently, the following applications are supported:
- Modo
- Lightwave
- Blender
- Maya
- Houdini
- C4D
- Rhino
- Sketchup
- 3ds Max
- XSI
- Moi3D
- ZBrush
- Substance Painter
- 3D-Coat
- Unity
- Mari
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Author / WWW Name / Download Plugin Type
Pop N Fresh MD3 Exporter v1.0
19.9 KB
Import / Export
Compiled / Description
31.03.2014

Like the name says, export models in the MD3 file format originally used in Quake 3 Arena.
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Author / WWW Name / Download Plugin Type
Pop'N'Fresh / Jon Voltz / Michael Lawler MD3 Exporter v2.3
1.13 MB
Import / Export
Compiled / Description
30.05.2017

This is an improved version of Pop'N'Fresh's original 3ds Max MD3 exporter for Quake III MD3 models. The following major fixes and features have been implemented:
- Correct vertex normals supporting both Smoothing Groups and the Edit Normals Modifier
- Bounding box calculation for each frame
- Improved error checking and validation (added warnings if texture images are not 'Power of 2' and also warn if mesh exceeds 1000 vertices)
- Exports valid Q3A path names (using forward slashes and not backslashes)
- Exports LODs to separate MD3 files with correct LOD file names
- Displays an export statistics dialog providing actual triangle and vertex counts for the exported geometry (shows the extra vertices created due to smoothGroups, EditNormals, or UVs)
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Author / WWW Name / Download Plugin Type
Santiago Orgaz xNormal Mesh Import / Export v3.19.3c
81.8 MB
Import / Export
Compiled / Description
30.04.2018

Enables Max to export and import meshes for use with xNormal, a free application for generating normal / ambient occlusion / displacement maps. It can also project the texture of a highpoly model into a lowpoly mesh (complete texture transfer, even with different topologies).
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Author / WWW Name / Download Plugin Type
Softimage, Co. / Michael Lawler dotXSI 3.0 Exporter v1.9
1.39 MB
Import / Export
Compiled / Description
31.10.2016

This exporter generates a Softimage dotXSI 3.0 file (supporting both ASCII and binary formats). This work is a major modification based on the source code for the Softimage Co. dotXSI xChange for 3ds Max Project (dotXSIMax v1.7). See the detailed readme file for installation, features, and usage. Also made available is the legacy FAQ from the Softimage Co. describing the features supported in the original 1.7 version.
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Author / WWW Name / Download Plugin Type
StepToSky X-plane Object Exporter v2.6.0 beta
1.3 MB
Import / Export
Compiled / Description
28.11.2018

This plugin lets you make aircraft and scenery objects for use with the flight simulator X-Plane, exporting files to the Object8 format (.obj). It supports the following:
- Export global attributes
- Export base attributes
- Export animations
- Export material attributes
- Export manipulators
- Export lights
- Export lines
- Export meshes
- Validate entered parameters
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Author / WWW Name / Download Plugin Type
Stig Atle Steffensen Maratis Exporter Build 01.11.2014
68.5 KB
Import / Export
Compiled / Description
01.11.2014

Exports meshes from Max to the .mesh format used by the Maratis engine, a portable, simple and visual game development tool designed for artists and developers.
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Author / WWW Name / Download Plugin Type
tazpn / figment NIF Import / Export v3.8.0
14.1 MB
Import / Export
Compiled / Description
23.12.2015

Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes.

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