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Advance Software | Infinity Exporter v1.0 Build 2246 153 MB |
Import / Export |
Compiled / Description | ||
20.08.2022 Infinity is a 3D internet browser, and the Infinity Professional Development Kit contains an export plugin to convert your Max scenes to the format used by Infinity. At the moment Infinity is in a public beta testing phase, and Infinity Pro will eventually be commercial, although I have no idea of pricing at the moment. |
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David Catuhe | Max2Babylon Exporter v20220505.2 896 KB |
Import / Export |
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05.05.2022 Allows you to export models for use in Babylon.js, a complete JavaScript framework for building 3D games with HTML 5 and WebGL. |
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Epic Games | ActorX UT Exporter v2.50 5.58 MB |
Import / Export |
Compiled / Description | ||
04.05.2022 ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here. As Epic Games has discontinued ActorX support in favor of the more advanced FBX format, Gildor has kindly updated and recompiled this version for Max 2012 to 2023. |
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Josef Wienerroither | IfcMax v0.6.0 123 MB |
Import / Export |
Compiled / Description | ||
01.04.2022 IfcMax is an importer that enables Max to import the IFC file format ( *.ifc ). This build is based on the current 0.6.0-rc version of the IfcOpenshell opensource framework. |
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Martin Dočekal | Max 4ds Tools v0.8.4 157 KB |
Import / Export |
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27.03.2022 This is a MAXScript plugin that adds support for the Mafia 4ds model format. It aims to provide an easy to use set of tools for either editing existing models or for creating them from scratch. Features include: - Meshes, LODs, billboarding meshes, instanced meshes - Sectors, portals - Custom skinned models - Editing of scene.4ds - Any Mafia 4ds file can be opened without errors - Editing of object parameters like lod fade distance, rendering flags, etc. - Editing of materials - Scaling of geometry into preferred units (centimeters, meters, inches, etc.) - Correct export of UVs and normals - Editing of glows - lamp glows, lens flare |
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CGDev.net | AXE v2.2.8 124 KB |
Import / Export |
Compiled / Description | ||
14.01.2022 AXE is a fully-featured DirectX file exporter plugin designed to provide consistent, flexible and reliable data conversion. It supports standard and multi-subobject or DirectX shader materials, editable patch, editable mesh or editable poly geometry, skin and physique modifiers. The latest release can even convert a standard material with multiple UV coordinates to a DirectX material(.fx) and generate shader code such as tangent-space normal mapping. This free version of AXE is a slightly restricted of AXE Pro, the commercial version of the exporter, and is only for use on non-commercial projects. |
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Shawn Olson | WallWorm MDL Importer v1.0 28.4 MB |
Import / Export |
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19.12.2021 The MDL loader derives its mesh and skin data from MDL files, Source's proprietary model format. It defines the structure of the model along with animation, bounding box, hit box, materials, mesh and LOD information. |
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Farshid Lashkari | OSG Exporter v1.5.4 43.7 MB |
Import / Export |
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02.12.2021 OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more. The source code is also available here. |
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Lukas Cone | RevilMax v1.8.1 573 KB |
Import / Export |
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01.06.2021 RevilMax is an RE Engine and MT Framework importer. It currently supports loading animations (.mot.65, .mot.78, .mot.458) and motion lists (.motlist.95, .motlist.99, .motlist.486) from the RE Engine and LMT, TML from the MT Framework. |
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Bolthouse Software | Unwrap3D Importer / Exporter v3.50.60 4.2 MB |
Import / Export |
Compiled / Description | ||
02.01.2021 Allows Max to import and export files for Ultimate Unwrap3D, a specialised tool for unwrapping 3D models. It includes an easy-to-use UV coordinate editor, a standard set of UV mapping projections such as planar, box, cylindrical, and spherical, as well as advanced UV mapping projections such as face mapping, camera mapping, and unwrap faces for those difficult to map areas on a model. |