...Top | ||
Author / WWW | Name / Download | Plugin Type |
Jerry Ylilammi | BerconMaps v3.04 367 KB |
Material |
Compiled / Description | ||
18.04.2023 This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray). |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Itoo Software | ColorEdge v1.0.4 838 KB |
Material |
Compiled / Description | ||
12.04.2023 ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Exlevel | GrowFX MultiMap v1.1.0 403 KB |
Material |
Compiled / Description | ||
10.05.2022 GrowFX MultiMap is a powerful texture map for using multiple textures in a material. You can blend a set number of maps into each other depending on a ramp that you define in the maps' UI. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Grant Adam | MultiIDMap2 v1.0 22.2 KB |
Material |
Compiled / Description | ||
28.04.2022 This is a map plugin that allows you to have a single map render out to multiple material ID's. There are times when a Multi-Sub *material* is way more than you need, where the only real difference between the different materials will be one or two maps. So just use maps instead. Current limitation is that it is not mental ray compatible. Also that it is hard-wired to 15 slots. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | Stress v1.0 639 KB |
Material |
Compiled / Description | ||
06.11.2021 Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Dimension Design Animation Group | f-Edge v1.0.6 456 KB |
Material |
Compiled / Description | ||
27.05.2021 f-Edge is a procedural map plugin that allows fine touch-up smoothing and other effects on edges, to make your computer-generated 3D object much more real-life looking. The idea for f-Edge was inspired from the real world where you almost never have perfectly sharp edges on objects. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
CG-Source.com | MultiTexture Map v2.04 711 KB |
Material |
Compiled / Description | ||
20.04.2021 MultiTexture Map is a plugin that loads multiple textures and assigns them randomly, either by object or by material ID. It also has controls to randomly adjust the gamma, hue and saturation. It is intended for use with the MultiTextures available at CG-Source.com, a selection of high quality, high-resolution textures for texturing very large areas with no visible tiling. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
VIZPARK | Crossmap v1.6.0.0 120 MB |
Material |
Compiled / Description | ||
07.03.2021 Crossmap randomly distributes bitmaps on geometry (objects, elements, faces etc.). Just select a folder with bitmaps and leave the rest up to Crossmap. It creates more variety in visualization projects in an easy and fast way, for example leaves on trees, grass, gravel, stones, flowers, wood fences and much more. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
VIZPARK | Color Extract v1.3.0.0 120 MB |
Material |
Compiled / Description | ||
07.03.2021 Color Extract is a shader that extracts up to 100 colors from any photo to be randomly assigned to objects, elements, faces or even other procedural maps. It is a very fast and easy way to assign grass colors to grass blades, tree colors to leaves or sand colors based on real photos. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Jerry Ylilammi / James Stewart | BerconMaps v3.04 362 KB |
Material |
Compiled / Description | ||
28.05.2019 This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Corona (not mental ray). This version fixes a crash on save, removes the outdated custom curve control and cleans up / optimizes the code a bit. |