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Author / WWW Name / Download Plugin Type
Vu Nguyen MCG BlastSphereMe v1.0
19 KB
MCG
Compiled / Description
10.05.2015

This pack consists of a few modifications to the building blocks in the MCG Sample Pack. The original graphs created lots of unwelded vertices, which has been fixed. It also corrects a bug with the segment count. Modifications were made to the Circular sector, Cylinder and Sphere.
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Author / WWW Name / Download Plugin Type
Ariel G HyperClone v1.3
13 KB
MCG
Compiled / Description
09.05.2015

This is an MCG modifier for creating multidimensional arrays. It has options for conforming to surfaces and aligning to normals, as well as various options for scaling and rotation.
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Author / WWW Name / Download Plugin Type
Steve Burke BUR_SpinScatter v1.0
103 KB
MCG
Compiled / Description
07.05.2015

BUR_SpinScatter is an MCG object clone modifier that creates clones of the underlying object using an offset value and a rotation angle to create naturalistic patterns, i.e. sunflower, sea anemone, etc. You can push the tool pretty far to create a wide variety of effects and all of the settings can be animated. The graph also contains notes on how everything works.
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Author / WWW Name / Download Plugin Type
Vu Nguyen MCG SymmetryRadial v1.0
8 KB
MCG
Compiled / Description
04.05.2015

This MCG modifier enables you to model with Radial Symmetry on like you can in ZBrush.
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Author / WWW Name / Download Plugin Type
Ishak Suryo Laksono MCG stackMesh v1.0.29
3 KB
MCG
Compiled / Description
04.05.2015

stackMesh is an MCG modifier that can add a mesh on top of the current mesh. If the underlying mesh changes its height, the stackMesh will also update. A great usage example is mixing and matching buildings by stacking one on top of another. The result is non-destructive modelling, and simply by moving the modifiers in the stack you can completely change the order in which everything is put together.
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Author / WWW Name / Download Plugin Type
Bob Dyce Vert2Vert v1.0
11 KB
MCG
Compiled / Description
01.05.2015

Vert2Vert is an MCG modifier that measures the distance from every vertex in the modifier mesh to every vertex in the target mesh. It then pipes the shortest distances into an affect region and outputs a soft selection. It works a bit like volume select, except it does not check if a vertex is within a target volume, it just measures vertex to vertex and then soft selects accordingly, which makes it super fast.
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Author / WWW Name / Download Plugin Type
Javier Castellanos MCG Radial Clone JC v1.1.36
10 KB
MCG
Compiled / Description
29.04.2015

This MCG clone modifier is based on the Clone-Local modifier from the same author, but it adds a Radial Clone parameter.
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Author / WWW Name / Download Plugin Type
Jonathan de Blok Voluminance MCG v1.1.336
9 KB
MCG
Compiled / Description
28.04.2015

Voluminance calculates the amount of light each vertex receives taking into account the distance travelled inside a mesh. A longer distance travelled inside means more of the light got absorbed, resulting in a darker vertex color. Basically this is a very quick way of getting a sub surface scattering look and feel that renders in seconds.
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Author / WWW Name / Download Plugin Type
Javier Castellanos MCG Clone-Local Tool v1.0.20
5 KB
MCG
Compiled / Description
28.04.2015

This MCG clone modifier is based on some other clones out there but it has not only the regular group rotation but also local rotation. It also has single X, Y, and Z spinners for scale to give a bit more control.
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Author / WWW Name / Download Plugin Type
Vu Nguyen MCG CloneRotLocal v0.0.54
6 KB
MCG
Compiled / Description
28.04.2015

This modifier is based on the original ACloneModifer, except it rotates the elements in local mode.

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