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Author / WWW Name / Download Plugin Type
BlurBeta Cast Shadows Only v1.03
2.2 MB
Material
Compiled / Description
23.04.2016

This material makes the object invisible, but lets it cast shadows. Note: Shadow maps do work, but cannot be tinted.
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Peter Watje Cellular 2D v1.0
24.6 KB
Material
Compiled / Description
10.04.2016

A 2D implementation of the Cellular map so you can see it in the viewports.
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BlurBeta Color Clamp v2.04
2.2 MB
Material
Compiled / Description
23.04.2016

Clamps the colors coming out of materials so they won't mess up atmospherics, etc.
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Cuneyt Ozdas Color Correct v3.4.132
950 KB
Material
Compiled / Description
03.07.2016

Color Correct is a map type that lets you change the colors of a map by using image processing techniques.
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VIZPARK Color Extract v1.3.0.0
120 MB
Material
Compiled / Description
07.03.2021

Color Extract is a shader that extracts up to 100 colors from any photo to be randomly assigned to objects, elements, faces or even other procedural maps. It is a very fast and easy way to assign grass colors to grass blades, tree colors to leaves or sand colors based on real photos.
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Author / WWW Name / Download Plugin Type
Mark Williams Color Replace v1.11
15.7 KB
Material
Compiled / Description
27.03.2016

This texture plugin is for simple chroma-keying. It will selectively replace colors within a specified range of one texture with another.
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Itoo Software ColorEdge v1.0.4
760 KB
Material
Compiled / Description
28.03.2019

ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects.
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Siger Studio Complex Fresnel v1.0.9
89.2 KB
Material
Compiled / Description
31.03.2019

This texture map can be used to render materials with a complex index of refraction (IOR). The Fresnel functionality in renderers such as V-Ray and Corona is for dielectric materials such as plastic and is based on the IOR of the material. Metals however have a more complex Fresnel reflective curve that depends also on another parameter called the extinction coefficient. The IOR and the extinction coefficient determine the two characteristics of the Fresnel curve for a material: the reflectivity at normal incidence and how quickly it fades to white at grazing angles.
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VIZPARK Crossmap v1.6.0.0
120 MB
Material
Compiled / Description
07.03.2021

Crossmap randomly distributes bitmaps on geometry (objects, elements, faces etc.). Just select a folder with bitmaps and leave the rest up to Crossmap. It creates more variety in visualization projects in an easy and fast way, for example leaves on trees, grass, gravel, stones, flowers, wood fences and much more.
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Author / WWW Name / Download Plugin Type
David Baker ctrl_Colors for Max v1.1
70.3 KB
Material
Compiled / Description
16.05.2016

This is a plugin front-end for the ctrl_Colors mental ray shader written by Francesca Luce. The plugin makes it a lot easier to understand all of the shader settings, and can be applied like any other texture map in Max.

It consists of 11 different shaders for working with colours: color_balance, color_correction, color_compose, color_keyer, color_picker, color_smoothranges, color_math and 4 shaders for color conversions.

This plugin only works if using the mental ray renderer.

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