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Author / WWW Name / Download Plugin Type
Renderpeople Renderpeople Studio v1.1.1
470 KB
Import / Export
Compiled / Description
08.06.2020

Renderpeople Studio gives you access to your Renderpeople account directly from within Max. You can easily access your 3D People library and search or filter models to quickly find, download and import exactly the models you need for your 3D visualization. New models can be quickly purchased without leaving Max, and once downloaded, all your models can be easily shared between your entire team or company.
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Author / WWW Name / Download Plugin Type
Remi Arnaud / The Khronos Group Inc. OpenCollada v1.6.70
21.6 MB
Import / Export
Compiled / Description
29.04.2020

This is the latest release of the next generation plugin offering higher performance data export. In contrast to the existing COLLADA exporters for Max, this new plugin doesn't store the COLLADA document into an intermediate data model but writes it directly to file. This leads to a dramatic reduction of memory consumption and to much better performance.

As the official OpenCollada plugin hasn't been updated for recent Max versions, Remi has kindly added support for Max 2019 to 2021.

The official COLLADA web site is here.
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Author / WWW Name / Download Plugin Type
Lukas Cone XenoMax v1.2.7
507 KB
Import / Export
Compiled / Description
08.12.2019

XenoMax is an importer for formats used by the Xenoblade Engine.
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Author / WWW Name / Download Plugin Type
Lukas Cone ApexMax v1.6.1
661 KB
Import / Export
Compiled / Description
01.12.2019

ApexMax is an importer for formats used by the Apex Engine from Avalanche Studios.
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Author / WWW Name / Download Plugin Type
Bastien Bourineau / Arkeon Easy Ogre Exporter v3.2.2
46.3 MB
Import / Export
Compiled / Description
01.12.2019

The Easy Ogre Exporter is written to be as simple as possible but capable of exporting just about everything. Features include:
- One click export from the Max export menu > Ogre scene
- DotScene|.scene export
- Manage all Ogre versions
- Exports node hierarchy
- Exports node animations
- Mesh binary export for each object in the scene
- A shared or dedicated geometry option
- Vertex colors
- Normals
- Multiple UV sets
- Tangents
- Edgelist
- Poses from the Max morpher
- Skeletons
- Multiple skeleton animations
- Multiple root bones
- Standard structures and biped
- Animations from the main track separated by time tags
- Animations separated from the motion mixer (if available)
- Node animations from the main track / motion mixer for each node in the dot scene
- Pose animations from the main track or from the motion mixer
- Morph vertex animations from the main track or from the motion mixer
- Standard materials conversion
- Architecture materials conversion
- Mentalray Arch / Design materials conversion
- Ambient, diffuse, specular and self illumination colors
- Specular level
- Multiple textures
- Multiple UV's
- Transparency level
- Material options like 'double sided' or 'wire'
- Auto shader generation for pixel lighting and normal/specular maps/ref cubemap
- Automatic basic technique for non-supported hardware when shaders are used
- Optional texture conversion to DDS format with size optimization
- Lights and cameras
- Automatic unit conversion to meters
- Automatic LOD generation
- Small UI for a minimum of settings

The download link above is for installer for Max versions 2011 to 2016. If you need the plugin for an older version of Max, head over here.
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Author / WWW Name / Download Plugin Type
Bruno Heidelberger Cal3D Exporter v1.7.4
3.89 MB
Import / Export
Compiled / Description
02.10.2019

This plugin exports skeletal based character models and their animations from Max into cal3d files.

Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects.
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Author / WWW Name / Download Plugin Type
CGDev.net JDE v1.1.3
127 KB
Import / Export
Compiled / Description
31.07.2019

JDE is designed to provide a high-quality and reliable converter for exporting Max geometry and animations into the Json 3D Format, a concise and general-purpose runtime format which can be easily integrated into any D3D and OpenGL / WebGL game engines. It has support for standard and multi-subobject materials, multitextures, procedural textures, skin and physique modifiers, standard bones, biped and CAT animations, UV transforms and much more.

This free version of AXE is a slightly restricted of JDE Pro, the commercial version of the exporter, and is only for use on non-commercial projects.
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Author / WWW Name / Download Plugin Type
EON Reality, Inc. EON Raptor v10.34.0045.53078
113 MB
Import / Export
Compiled / Description
19.07.2019

EON Raptor Web Studio (Raptor) is a plugin that enables you to display and interact Max content in real-time with intuitive controls. Simple interactive behaviors can easily be authored without opening additional programs outside Max.

EON Raptor is seamlessly integrated within Max and translates with a simple push of a button geometry, textures, lights and key-frames. The completed application can be published without any cost to a web page for viewing with a browser, exported to a standalone file for viewing with the free EON Viewer application or exported to the EON Authoring Suite for further editing to create even more interactive and realistic 3D applications.
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski SMD Exporter v1.7
118 KB
Import / Export
Compiled / Description
08.07.2019

Exports Max scenes to source reference and animation sequence SMD files for use with Half-Life 2. It supports standard and multi/sub-object materials, editable mesh and editable poly geometry, skin and physique modifiers and, when using skin, using helper nodes such as dummies as bones. Also allows exporting a sub-range of an animation and exporting the sequence backwards.
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Author / WWW Name / Download Plugin Type
Neil Jedrzejewski SMD Importer v1.2
181 KB
Import / Export
Compiled / Description
08.07.2019

This plugin enables Max to import SMD files from Valve games. It offers the following import options:
- Import mesh
- Rebuild smoothing normals
- Import materials
- Import bones
- Use dummy for orphan bones
- Use dummy for end bones
- Attach mesh to bones
- Convert from left handed co-ordinate space

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