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HoloGroup | MR Builder v1.0 1.75 MB |
Utility |
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15.01.2018 This plugin helps you to prepare your 3D model to use in MR Builder on Microsoft HoloLens and get a full experience while working with your model. You can get inside your 3D model (see it in 1:1 scale), work with layouts (hide them, highlight or make transparent), and create viewpoints so you can travel through your model without any gestures, simply using the voice command 'Next point'. |
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Itoo Software | Glue Tool v2.7 468 KB |
Utility |
Compiled / Description | ||
12.04.2023 This plugin aligns the pivot point of a selection of objects over the surface of a base object. Can also conform a spline over the surface. |
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Jan Brýda | Delaunay Utility Plugin v1.0 85.5 KB |
Utility |
Compiled / Description | ||
03.11.2018 This plugin gives you the ability to compute 2D and 3D Delaunay triangulation through a MAXScript interface. Both triangulation algorithms take a set of 2D (3D) points as an input. The 2D (3D) triangulation covers the convex hull of this set with triangles (tetrahedrons). To achieve the triangulation the Bowyer-Watson algorithm is used. |
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Lesha VH | Color Picker v2.01 1.11 MB |
Utility |
Compiled / Description | ||
13.03.2016 This utility replaces the standard Max colour dialog with a much improved version. It supports RGB, HSV and HLS colour models. |
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Lockheed Martin Corp. | Prepar3D Modelling Tools v5.3.17.28160 140 MB |
Utility |
Compiled / Description | ||
19.01.2022 Enables you to create and export assets for use with Prepar3D, a visual simulation platform that allows users to create training scenarios across aviation, maritime and ground domains. |
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Lukas Cone | HavokMax v1.13 876 KB |
Utility |
Compiled / Description | ||
10.05.2021 This plugin allows you to import and export Havok files. |
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Mankua / Josef Wienerroither | PowerStamper v1.0 1.44 MB |
Utility |
Compiled / Description | ||
06.11.2021 PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures. The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. |
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Peter Watje | Scatter v1.64 29.6 KB |
Utility |
Compiled / Description | ||
10.04.2016 This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results. |
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Quixel | Megascans Livelink v4.5 680 KB |
Utility |
Compiled / Description | ||
25.07.2019 The Megascans LiveLink for Max is a plugin that allows you to connect Quixel Bridge and Max, giving you a one-click solution for importing your Megascans, Mixer and custom assets straight into Max in seconds. The tool relies on Bridge's robust architecture to give you the best asset management experience, and Max python implementation to create materials, textures and geometry automatically, giving you photorealistic results on the go. |
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Richard Frangenberg | Prism-Pipeline v1.3.0.80 78.8 MB |
Utility |
Compiled / Description | ||
30.03.2021 Prism is an artist-friendly pipeline, mainly for animation and VFX projects, but also useful to anyone working in the CG industry. It not only manages your scenefiles, exports and imports, but also takes care of your playblasts, renderings and more. Prism works with many industry standard tools out of the box including Houdini, Maya, 3ds Max, Blender and Nuke. |