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Author / WWW Name / Download Plugin Type
Shinewonder Information Technology Beijing CO. LTD Renderwow Renderfarm v5.0.18.4.14789
46.6 MB
Utility
Compiled / Description
18.06.2018

Renderwow is an advanced international cloud rendering service platform. It supports V-Ray for Max and is very user-friendly. All you need to do is click the Renderwow button within Max and all other steps, including packaging, compressing, uploading, rendering and downloading, will be completed automatically. You can use Renderwow anytime and anywhere as long as your computer is connected to the Internet.
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Simulation Lab Software SimLab Composer Integration v9.0
18 MB
Utility
Compiled / Description
02.04.2019

The SimLab Composer integration plugin acts as a middle layer between Max and the SimLab Composer app. It allows you to keep an active link for keeping data in sync across Max and SimLab Composer, and gives you the ability to transfer your Max scene to SimLab Composer at anytime during your Max session.
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Author / WWW Name / Download Plugin Type
SiNi Software ForenSic v1.12.2
127 MB
Utility
Compiled / Description
06.07.2019

SiNi Forensic is a scene checker and repair tool. Working with a bad scene file can cause multiple workflow problems. Empty objects can crash or prolong simulation times. Cad block and linked composites clog up your scene file. 3rd party mismatches such as V-Ray planes not rendering with Final Render and Corona lights. Find the last user to work on the scene file. It can all be fixed with this utility.
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Author / WWW Name / Download Plugin Type
Thinkinetic Pull Down It Free v4.5
3.03 MB
Utility
Compiled / Description
09.04.2019

Pull down it! is a dynamics solver which allows for the creation of fractures as well as massive rigid body simulations. Using its technology, you can quickly and easily simulate scenes made of thousands of objects and collapse buildings, bridges or any kind of brittle material.

The free version has the following limitations:
- Shatter it! tool limits in number of fragments and reshattering
- Limits in number of fracture bodies
- Limits in number of clusters
- Force fields per object not included
- No multithreading
- Unlimited objects/fragments for less than 100 frames only
- No support, fixes or updates

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