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Author / WWW Name / Download Plugin Type
Advanced Micro Devices, Inc. Radeon ProRender v2.7.0
48.6 MB
Compiled / Description

Radeon ProRender for Max is a physically accurate raytracing plugin that provides a simple to use, deeply integrated Max experience, with an extensive material library. Radeon ProRender is built on OpenCL 1.2, which means it can run on virtually any hardware and will harness the compute capabilities from both GPUs and CPUs.
Author / WWW Name / Download Plugin Type
CentiLeo CentiLeo for 3ds Max v0.643
119 MB
Compiled / Description

CentiLeo is a GPU renderer (CUDA based) that supports out-of-core caching of geometry and textures, which means that your scene doesn't need to fit in the GPU RAM.

Features include:
- Out-of-core geometry (supports many polygons)
- Out-of-core and out-of-RAM textures
- Adaptive displacement mapping
- Noise aware path tracing
- Specific Metropolis sampler with firefly killer
- Instancing of geometry
- Fast support of dynamic scenes and interactive modelling
- Flexible shader infrastructure
- Powerful Standard CentiLeo Material with 2 reflection lobes and Multi Material container
- Light sources with assignment to different layers of materials
- AOVs/Render passes infrastructure to generate them all in parallel
- Fully interactive Max plugin which reacts to modelling activity while the image is rendered
- Bump mapping can be applied on top of displacement mapping
- Arbitrary output image resolution (as soon as it fits to CPU RAM)
Author / WWW Name / Download Plugin Type
François Beaune appleseed Max v1.1.0 beta
22.4 MB
Compiled / Description

This is a Max port of the appleseed renderer, an open source physically-based rendering engine currently in development.
Author / WWW Name / Download Plugin Type
fused IndigoMax v4.4.14 beta
116 MB
Compiled / Description

This a wrapper plugin for the Indigo renderer that enables you to use Indigo inside Max. Features at the moment include:
- Fast Indigo SDK connection
- Geometry handling as poly and triangle meshes
- Fast instancing routine
- TurboSmooth and MeshSmooth are applied at render time
- Animation and motion blur support
- Simple light objects are supported (and default lights)
- Materials are supported with Indigo Material and Indigo Blend
- Standard camera and viewports are supported
- Textures are supported (only bitmaps for now)
- Scenes can be exported to IGS format
- GPU rendering support
- Multiple UVs support
- Background / interactive modes
- Progressive material refinement
- Interactive tone-mapping
Author / WWW Name / Download Plugin Type
Jeffrey Witthuhn Cycles for Max v2021.1.1
30.8 MB
Compiled / Description

This plugin brings Blender's Cycles rendering engine to Max. Cycles is a path-tracing renderer that runs on CPUs as well as GPUs (CUDA-only at the moment).
Author / WWW Name / Download Plugin Type
NVIDIA Corporation Mental Ray for 3ds Max 2018 v1.0
145 MB
Compiled / Description

These plugins are essential if you want to load legacy mentalray scenes in Max 2018, to render them, or to convert them to an alternative engine. But more generally, you may use Mental Ray to learn all the fundamental rendering and lighting techniques like ray tracing, global illumination, image-based lighting and much more, from the software that was/is the defining standard for a lot of these features. The plugins offer the full functionality of Mental Ray no matter if you have a license or not.
Author / WWW Name / Download Plugin Type
Sai Yang KuaFu v1.1.3
12 MB
Compiled / Description

KuaFu is a renderer that uses out-of-core raytracing without ray-sorting, which differentiates it from other out-of-core renderers. It makes use of universal photon-mapping complemented by universal filtering, as well as its own Quasi-Monte Carlo (QMC) methods to achieve faster convergence rates.
Author / WWW Name / Download Plugin Type
Stig Atle Steffensen LuxMax v0.1.1.b
7.8 MB
Compiled / Description

This plugin enables Max to hook up to LuxRender, an open-source, free software rendering system for physically correct, unbiased rendering. It is now being developed by Stig Atle Steffensen.

This version of LuxMax offers support for the following features:
- LRI Matte
- LRI Glow
- LRI Template
- Architectural Material
- Omni light
- Spot light
- Directional light
- Sky light
- Target camera
Physical target camera
- and more...