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Author / WWW Name / Download Plugin Type
Epic Games ActorX UT Exporter v2.50
5.58 MB
Import / Export
Compiled / Description
04.05.2022

ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here.

As Epic Games has discontinued ActorX support in favor of the more advanced FBX format, Gildor has kindly updated and recompiled this version for Max 2012 to 2023.
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Author / WWW Name / Download Plugin Type
Martin Dočekal Max 4ds Tools v0.8.4
157 KB
Import / Export
Compiled / Description
27.03.2022

This is a MAXScript plugin that adds support for the Mafia 4ds model format. It aims to provide an easy to use set of tools for either editing existing models or for creating them from scratch. Features include:
- Meshes, LODs, billboarding meshes, instanced meshes
- Sectors, portals
- Custom skinned models
- Editing of scene.4ds
- Any Mafia 4ds file can be opened without errors
- Editing of object parameters like lod fade distance, rendering flags, etc.
- Editing of materials
- Scaling of geometry into preferred units (centimeters, meters, inches, etc.)
- Correct export of UVs and normals
- Editing of glows - lamp glows, lens flare
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Author / WWW Name / Download Plugin Type
Luxion, Inc. KeyShot 11 Exporter v1.0
1.22 MB
Import / Export
Compiled / Description
09.02.2022

This plugin allows you to automatically load a model into KeyShot 11 with all parts, groups and layers intact. From the file menu, the export is a one-click process that instantly opens the model in KeyShot. It can export individual objects, groups of objects, materials on objects, and layers.
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Author / WWW Name / Download Plugin Type
Josef Wienerroither IfcMax v0.6.0
123 MB
Import / Export
Compiled / Description
22.12.2021

IfcMax is an importer that enables Max to import the IFC file format ( *.ifc ). This build is based on the current 0.6.0-rc version of the IfcOpenshell opensource framework.
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Author / WWW Name / Download Plugin Type
Shawn Olson WallWorm MDL Importer v1.0
28.4 MB
Import / Export
Compiled / Description
19.12.2021

The MDL loader derives its mesh and skin data from MDL files, Source's proprietary model format. It defines the structure of the model along with animation, bounding box, hit box, materials, mesh and LOD information.
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Author / WWW Name / Download Plugin Type
Farshid Lashkari OSG Exporter v1.5.4
43.7 MB
Import / Export
Compiled / Description
02.12.2021

OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more.

The source code is also available here.
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Author / WWW Name / Download Plugin Type
Game Zombie DMX Export v1.36
579 KB
Import / Export
Compiled / Description
07.07.2021

This plugin exports Valve's DMX (Data Model eXchange) files, used in TeamFortress 2 and other Valve games.
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Author / WWW Name / Download Plugin Type
Game Zombie DMX Import v1.30
579 KB
Import / Export
Compiled / Description
07.07.2021

This plugin imports Valve's DMX (Data Model eXchange) files, used in TeamFortress 2 and other Valve games.
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Author / WWW Name / Download Plugin Type
Lukas Cone RevilMax v1.8.1
573 KB
Import / Export
Compiled / Description
01.06.2021

RevilMax is an RE Engine and MT Framework importer. It currently supports loading animations (.mot.65, .mot.78, .mot.458) and motion lists (.motlist.95, .motlist.99, .motlist.486) from the RE Engine and LMT, TML from the MT Framework.
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Author / WWW Name / Download Plugin Type
Game Zombie VTA Exporter v1.4
280 KB
Import / Export
Compiled / Description
22.04.2021

This plug-in allows you to export Source vertex animation files used in face flex animation using the morpher modifier and shapekeys.

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