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Author / WWW Name / Download Plugin Type
Epic Games ActorX UT Exporter v2.50
4.75 MB
Import / Export
Compiled / Description
25.12.2020

ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here.

As Epic Games has discontinued ActorX support in favor of the more advanced FBX format, Gildor has kindly updated and recompiled this version for Max 2012 to 2021.
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Author / WWW Name / Download Plugin Type
Imagination Technologies Ltd. PVRGeoPOD v2.28.0
41.1 MB
Import / Export
Compiled / Description
08.12.2020

This is the official PowerVR geometry and animation exporter for exporting model data into the optimised PowerVR POD file format. Features include:
- Optimises data order for PowerVR MBX or PowerVR SGX
- Exports to PowerVR object data format (POD files)
- Supports binary and C header formats
- Multiple vertex and triangle sorting algorithms
- Supports all data types including float, fixed, bytes, shorts, etc.
- Support for bump mapping tangent coordinate system
- Optimised data storage including 'instancing'
- Keyframe and skinning animation support
- Matrix palette batching
- Camera and light information and animation
- Loader source code provided in SDK
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Author / WWW Name / Download Plugin Type
Luxion, Inc. KeyShot 10 Exporter v1.1
1.34 MB
Import / Export
Compiled / Description
12.08.2020

This plugin allows you to automatically load a model into KeyShot 10 with all parts, groups and layers intact. From the file menu, the export is a one-click process that instantly opens the model in KeyShot. It can export individual objects, groups of objects, materials on objects, and layers.
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Author / WWW Name / Download Plugin Type
Renderpeople Renderpeople Studio v1.1.1
470 KB
Import / Export
Compiled / Description
08.06.2020

Renderpeople Studio gives you access to your Renderpeople account directly from within Max. You can easily access your 3D People library and search or filter models to quickly find, download and import exactly the models you need for your 3D visualization. New models can be quickly purchased without leaving Max, and once downloaded, all your models can be easily shared between your entire team or company.
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Author / WWW Name / Download Plugin Type
Remi Arnaud / The Khronos Group Inc. OpenCollada v1.6.70
21.6 MB
Import / Export
Compiled / Description
29.04.2020

This is the latest release of the next generation plugin offering higher performance data export. In contrast to the existing COLLADA exporters for Max, this new plugin doesn't store the COLLADA document into an intermediate data model but writes it directly to file. This leads to a dramatic reduction of memory consumption and to much better performance.

As the official OpenCollada plugin hasn't been updated for recent Max versions, Remi has kindly added support for Max 2019 to 2021.

The official COLLADA web site is here.
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. Navisworks 2021 NWC File Export Utility
544 MB
Import / Export
Compiled / Description
12.03.2020

The distributable NWC file exporter enables project teams using Navisworks software to generate whole-project models for simulation and analysis. Team members can generate the optimised NWC file directly from Max without the need for a licensed seat of Navisworks. The NWC file format supports transfer of both object geometry and associated metadata.
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Author / WWW Name / Download Plugin Type
Lukas Cone XenoMax v1.2.7
507 KB
Import / Export
Compiled / Description
08.12.2019

XenoMax is an importer for formats used by the Xenoblade Engine.
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Author / WWW Name / Download Plugin Type
Lukas Cone ApexMax v1.6.1
661 KB
Import / Export
Compiled / Description
01.12.2019

ApexMax is an importer for formats used by the Apex Engine from Avalanche Studios.
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Author / WWW Name / Download Plugin Type
Bastien Bourineau / Arkeon Easy Ogre Exporter v3.2.2
46.3 MB
Import / Export
Compiled / Description
01.12.2019

The Easy Ogre Exporter is written to be as simple as possible but capable of exporting just about everything. Features include:
- One click export from the Max export menu > Ogre scene
- DotScene|.scene export
- Manage all Ogre versions
- Exports node hierarchy
- Exports node animations
- Mesh binary export for each object in the scene
- A shared or dedicated geometry option
- Vertex colors
- Normals
- Multiple UV sets
- Tangents
- Edgelist
- Poses from the Max morpher
- Skeletons
- Multiple skeleton animations
- Multiple root bones
- Standard structures and biped
- Animations from the main track separated by time tags
- Animations separated from the motion mixer (if available)
- Node animations from the main track / motion mixer for each node in the dot scene
- Pose animations from the main track or from the motion mixer
- Morph vertex animations from the main track or from the motion mixer
- Standard materials conversion
- Architecture materials conversion
- Mentalray Arch / Design materials conversion
- Ambient, diffuse, specular and self illumination colors
- Specular level
- Multiple textures
- Multiple UV's
- Transparency level
- Material options like 'double sided' or 'wire'
- Auto shader generation for pixel lighting and normal/specular maps/ref cubemap
- Automatic basic technique for non-supported hardware when shaders are used
- Optional texture conversion to DDS format with size optimization
- Lights and cameras
- Automatic unit conversion to meters
- Automatic LOD generation
- Small UI for a minimum of settings

The download link above is for installer for Max versions 2011 to 2016. If you need the plugin for an older version of Max, head over here.
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Author / WWW Name / Download Plugin Type
Farshid Lashkari OSG Exporter v1.5.2
27.1 MB
Import / Export
Compiled / Description
03.10.2019

OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more.

The source code is also available here.

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