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Author / WWW | Name / Download | Plugin Type |
Inglobe Technologies S.r.l. | AR-media Plugin v1.1.1 2 MB |
Import / Export |
Compiled / Description | ||
09.06.2022 This plugin allows you to experiment with the power of augmented reality inside Max. Simply put, the augmented reality technology allows you to visualize your 3D creations directly in the real physical space which sorrounds them. Your models can be viewed directly on your desktop or any physical location by connecting a simple webcam and printing a suitable code. Files created with the Exporter can be visualized on any computer with the freely available AR-media Player, meaning you can animate and export your models and distribute them to your clients as independent, stand-alone files, and let your clients experience your work in augmented reality. |
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Author / WWW | Name / Download | Plugin Type |
Josef Wienerroither | IfcMax v0.7.0 81.5 MB |
Import / Export |
Compiled / Description | ||
03.09.2023 IfcMax is an importer that enables Max to import the IFC file format ( *.ifc ). This build is based on the current 0.7.0 version of the IfcOpenshell opensource framework. |
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Josef Wienerroither | IfcMax v0.6.0 123 MB |
Import / Export |
Compiled / Description | ||
22.12.2021 IfcMax is an importer that enables Max to import the IFC file format ( *.ifc ). This build is based on the current 0.6.0-rc version of the IfcOpenshell opensource framework. |
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Lukas Cone | RevilMax v1.8.1 573 KB |
Import / Export |
Compiled / Description | ||
01.06.2021 RevilMax is an RE Engine and MT Framework importer. It currently supports loading animations (.mot.65, .mot.78, .mot.458) and motion lists (.motlist.95, .motlist.99, .motlist.486) from the RE Engine and LMT, TML from the MT Framework. |
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Author / WWW | Name / Download | Plugin Type |
Lukas Cone | XenoMax v1.2.7 507 KB |
Import / Export |
Compiled / Description | ||
08.12.2019 XenoMax is an importer for formats used by the Xenoblade Engine. |
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Lukas Cone | ApexMax v1.6.1 661 KB |
Import / Export |
Compiled / Description | ||
01.12.2019 ApexMax is an importer for formats used by the Apex Engine from Avalanche Studios. |
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Author / WWW | Name / Download | Plugin Type |
Luxion, Inc. | KeyShot 11 Exporter v1.0 1.22 MB |
Import / Export |
Compiled / Description | ||
09.02.2022 This plugin allows you to automatically load a model into KeyShot 11 with all parts, groups and layers intact. From the file menu, the export is a one-click process that instantly opens the model in KeyShot. It can export individual objects, groups of objects, materials on objects, and layers. |
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Author / WWW | Name / Download | Plugin Type |
Martin Dočekal | Max 4ds Tools v0.8.4 157 KB |
Import / Export |
Compiled / Description | ||
27.03.2022 This is a MAXScript plugin that adds support for the Mafia 4ds model format. It aims to provide an easy to use set of tools for either editing existing models or for creating them from scratch. Features include: - Meshes, LODs, billboarding meshes, instanced meshes - Sectors, portals - Custom skinned models - Editing of scene.4ds - Any Mafia 4ds file can be opened without errors - Editing of object parameters like lod fade distance, rendering flags, etc. - Editing of materials - Scaling of geometry into preferred units (centimeters, meters, inches, etc.) - Correct export of UVs and normals - Editing of glows - lamp glows, lens flare |
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Author / WWW | Name / Download | Plugin Type |
Neil Jedrzejewski | SMD Exporter v1.7 118 KB |
Import / Export |
Compiled / Description | ||
08.07.2019 Exports Max scenes to source reference and animation sequence SMD files for use with Half-Life 2. It supports standard and multi/sub-object materials, editable mesh and editable poly geometry, skin and physique modifiers and, when using skin, using helper nodes such as dummies as bones. Also allows exporting a sub-range of an animation and exporting the sequence backwards. |
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Author / WWW | Name / Download | Plugin Type |
Neil Jedrzejewski | SMD Importer v1.2 181 KB |
Import / Export |
Compiled / Description | ||
08.07.2019 This plugin enables Max to import SMD files from Valve games. It offers the following import options: - Import mesh - Rebuild smoothing normals - Import materials - Import bones - Use dummy for orphan bones - Use dummy for end bones - Attach mesh to bones - Convert from left handed co-ordinate space |