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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Wave 2D v1.0b 24.9 KB |
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09.03.2019 A sine wave material generator that allows you to create linear and radial waves. |
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Peter Watje | Particle Blend Material v1.1 106 KB |
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09.03.2019 Particles Blend material is used to change a particles material based on it life. Has only been tested with Particle+, but should work with most particle systems. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Material v1.2 106 KB |
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09.03.2019 Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs. |
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Peter Watje | Particle Paint v1.2 23.7 KB |
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09.03.2019 This material turns a particle system into a spray can. |
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Mark Williams | Color Replace v1.11 15.7 KB |
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17.02.2019 This texture plugin is for simple chroma-keying. It will selectively replace colors within a specified range of one texture with another. |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Graph v0.91 18.4 KB |
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17.02.2019 This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on. |
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Mark Williams | Mosaic v1.01 15.6 KB |
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17.02.2019 This texture is for making mosaics or tiles with a jitter setting for making the tiling irregular and a hole setting for randomly removing tiles. |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Pen v1.11 246 KB |
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17.02.2019 This texture plugin allows one object to 'draw' on another. Useful for animations of pens, erasers, etc. |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Scratch v1.21 22.1 KB |
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Compiled / Description | ||
17.02.2019 This texture plugin is for creating scratches and other subtle surface features for more photorealistic renders. It looks great when used as a bump map. |
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Author / WWW | Name / Download | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 16.1 KB |
Material |
Compiled / Description | ||
17.02.2019 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |