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Author / WWW Name / Download Plugin Type
Lukas Cone RevilMax v1.8.1
573 KB
Import / Export
Compiled / Description
01.06.2021

RevilMax is an RE Engine and MT Framework importer. It currently supports loading animations (.mot.65, .mot.78, .mot.458) and motion lists (.motlist.95, .motlist.99, .motlist.486) from the RE Engine and LMT, TML from the MT Framework.
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Author / WWW Name / Download Plugin Type
Luxion, Inc. KeyShot 11 Exporter v1.0
1.22 MB
Import / Export
Compiled / Description
09.02.2022

This plugin allows you to automatically load a model into KeyShot 11 with all parts, groups and layers intact. From the file menu, the export is a one-click process that instantly opens the model in KeyShot. It can export individual objects, groups of objects, materials on objects, and layers.
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Author / WWW Name / Download Plugin Type
Martin Dočekal Max 4ds Tools v0.8.4
157 KB
Import / Export
Compiled / Description
27.03.2022

This is a MAXScript plugin that adds support for the Mafia 4ds model format. It aims to provide an easy to use set of tools for either editing existing models or for creating them from scratch. Features include:
- Meshes, LODs, billboarding meshes, instanced meshes
- Sectors, portals
- Custom skinned models
- Editing of scene.4ds
- Any Mafia 4ds file can be opened without errors
- Editing of object parameters like lod fade distance, rendering flags, etc.
- Editing of materials
- Scaling of geometry into preferred units (centimeters, meters, inches, etc.)
- Correct export of UVs and normals
- Editing of glows - lamp glows, lens flare
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Author / WWW Name / Download Plugin Type
NVIDIA Corporation Omniverse 3dsmax Connector v103.2
161 MB
Import / Export
Compiled / Description
18.04.2022

The NVIDIA Omniverse 3ds Max Connector plugin offers a simple toolkit for Max users to send and live sync their model data to an NVIDIA Omniverse Nucleus. This not only gives Max users a first class renderer through OMNIVERSE Create apps but also grants the ability to open, edit and sync with any of the NVIDIA Omniverse Connect plugins. Now, depending on the use case, Max users can choose the workflows and pipelines that work best for their needs while maintaining up to date revisions for all downstream consumers of their work.
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Author / WWW Name / Download Plugin Type
Shawn Olson WallWorm MDL Importer v1.0
28.4 MB
Import / Export
Compiled / Description
19.12.2021

The MDL loader derives its mesh and skin data from MDL files, Source's proprietary model format. It defines the structure of the model along with animation, bounding box, hit box, materials, mesh and LOD information.
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Author / WWW Name / Download Plugin Type
Softimage, Co. / Michael Lawler dotXSI 3.0 Exporter v1.9
51.4 MB
Import / Export
Compiled / Description
27.02.2022

This exporter generates a Softimage dotXSI 3.0 file (supporting both ASCII and binary formats). This work is a major modification based on the source code for the Softimage Co. dotXSI xChange for 3ds Max Project (dotXSIMax v1.7). See the detailed readme file for installation, features, and usage. Also made available is the legacy FAQ from the Softimage Co. describing the features supported in the original 1.7 version.

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