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Author / WWW Name / Download Plugin Type
HABWare Carrera v9.1
32.7 KB
Modifier
Compiled / Description
22.03.2022

A modifier that handles self-intersecting splines by breaking them up, or by lifting one segment over the other.
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Author / WWW Name / Download Plugin Type
HABWare Sticks v9.0
44.5 KB
Modifier
Compiled / Description
20.03.2022

A modifier for meshes which generates a stick for each visible edge, and a ball for each vertex.
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Author / WWW Name / Download Plugin Type
HABWare HSpline v9.1
29.6 KB
Modifier
Compiled / Description
21.02.2022

A spline modifier that creates vertices with a given distance and supports segmentation of splines.
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Author / WWW Name / Download Plugin Type
Shawn Olson Select Faces Modifier v1.1
28.4 MB
Modifier
Compiled / Description
19.12.2021

This parametric selection modifier allows you to select faces on a mesh without regard to topology changes similar to a Volume Select Modifier. Specific attributes by which you can select faces are:
- Selected Faces
- Selected Vertices
- Smoothing Groups (with Options)
- Material IDs (with Options)
- Face IDs
- Random Faces
- Every Nth Face
- Polygon IDs
- Random Polygons
- Every Nth Polygon
- Element IDs
- Random Elements
- Every Nth Element
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Author / WWW Name / Download Plugin Type
Shawn Olson Delete Faces Modifier v2.12
28.4 MB
Modifier
Compiled / Description
19.12.2021

The Delete Faces Modifier is similar to the DeleteMesh modifier in Max except it has several controls and options. Instead of always deleting the incoming mesh at the currently selected sub-object level, it gives you several options for what faces to delete.
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Author / WWW Name / Download Plugin Type
Mankua / Josef Wienerroither Texture Layers v2.0
10.6 MB
Modifier
Compiled / Description
07.11.2021

Texture Layers allows you to keep and animate all of your mapping channels in just one modifier, including its own sub-object face/patch selection. You can copy, cut, paste, save and load mapping channels inside the same modifier, or from one modifier to another. Usual mapping techniques are fine for objects like boxes, spheres or cylinders, but even a simple procedural object like the torus is almost impossible to map well with traditional mapping techniques, not to mention more complex models like the ones you work with every day. Here is where TexLay fills the gap with its two procedural mapping types, Spline Mapping and Free Form Mapping.

More information can be found here, and the latest source code can be found on Josef Wienerroither's GitHub repository.
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Author / WWW Name / Download Plugin Type
Mankua / Josef Wienerroither UVW Frame v1.0
868 KB
Modifier
Compiled / Description
06.11.2021

UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like.

More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository.
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Author / WWW Name / Download Plugin Type
Guillaume Plourde / Josef Wienerroither HOT4Max v2021.7.22
1.12 MB
Modifier
Compiled / Description
22.07.2021

This is a version of the Houdini Ocean Toolkit (HOT) ported to Max. It is a modifier for creating ocean surfaces based on the Tessendorf algorithm published in the Siggraph 2004 course notes.
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Author / WWW Name / Download Plugin Type
Peter Watje Reverse Spline v1.0
16.5 KB
Modifier
Compiled / Description
11.07.2021

Use this to reverse the order of the vertices in a spline.
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Author / WWW Name / Download Plugin Type
Peter Watje Selection Cache Modifier v1.0a
26.9 KB
Modifier
Compiled / Description
11.07.2021

This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects.

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