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Author / WWW Name / Download Plugin Type
Shawn Olson Select Faces Modifier v1.1
28.4 MB
Modifier
Compiled / Description
19.12.2021

This parametric selection modifier allows you to select faces on a mesh without regard to topology changes similar to a Volume Select Modifier. Specific attributes by which you can select faces are:
- Selected Faces
- Selected Vertices
- Smoothing Groups (with Options)
- Material IDs (with Options)
- Face IDs
- Random Faces
- Every Nth Face
- Polygon IDs
- Random Polygons
- Every Nth Polygon
- Element IDs
- Random Elements
- Every Nth Element
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Author / WWW Name / Download Plugin Type
Shawn Olson Delete Faces Modifier v2.12
28.4 MB
Modifier
Compiled / Description
19.12.2021

The Delete Faces Modifier is similar to the DeleteMesh modifier in Max except it has several controls and options. Instead of always deleting the incoming mesh at the currently selected sub-object level, it gives you several options for what faces to delete.
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Author / WWW Name / Download Plugin Type
Mankua / Josef Wienerroither Texture Layers v2.0
10.6 MB
Modifier
Compiled / Description
07.11.2021

Texture Layers allows you to keep and animate all of your mapping channels in just one modifier, including its own sub-object face/patch selection. You can copy, cut, paste, save and load mapping channels inside the same modifier, or from one modifier to another. Usual mapping techniques are fine for objects like boxes, spheres or cylinders, but even a simple procedural object like the torus is almost impossible to map well with traditional mapping techniques, not to mention more complex models like the ones you work with every day. Here is where TexLay fills the gap with its two procedural mapping types, Spline Mapping and Free Form Mapping.

More information can be found here, and the latest source code can be found on Josef Wienerroither's GitHub repository.
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Author / WWW Name / Download Plugin Type
Mankua / Josef Wienerroither UVW Frame v1.0
868 KB
Modifier
Compiled / Description
06.11.2021

UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like.

More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository.
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Author / WWW Name / Download Plugin Type
Peter Watje Reverse Spline v1.0
16.5 KB
Modifier
Compiled / Description
11.07.2021

Use this to reverse the order of the vertices in a spline.
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Author / WWW Name / Download Plugin Type
Peter Watje Selection Cache Modifier v1.0a
26.9 KB
Modifier
Compiled / Description
11.07.2021

This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects.
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Author / WWW Name / Download Plugin Type
Peter Watje Remove Dead UVs v1.0
18.8 KB
Modifier
Compiled / Description
03.07.2021

A simple modifier that strips unused texture vertices from a mesh or patch.
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Author / WWW Name / Download Plugin Type
Peter Watje Radial Object Select v1.0
22.7 KB
Modifier
Compiled / Description
03.07.2021

This is almost identical to the Volume Select modifier with a spherical gizmo, except that instead of using a gizmo to determine what gets selected, another object is used.
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Displace v1.2
17 KB
Modifier
Compiled / Description
02.07.2021

This plugin works just like the regular Displace modifier, except instead of a gizmo, it uses a particle system to displace the object. It also has basic support for Particle Flow.
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Author / WWW Name / Download Plugin Type
Peter Watje Interpolate Spline v1.1
17.3 KB
Modifier
Compiled / Description
01.07.2021

Interpolate Spline allows you to set the steps of a spline, and change the optimization and adaptive settings after it has been collapsed.

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