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Author / WWW | Name / Download | Plugin Type |
Shawn Olson | Select Faces Modifier v1.1 28.4 MB |
Modifier |
Compiled / Description | ||
19.12.2021 This parametric selection modifier allows you to select faces on a mesh without regard to topology changes similar to a Volume Select Modifier. Specific attributes by which you can select faces are: - Selected Faces - Selected Vertices - Smoothing Groups (with Options) - Material IDs (with Options) - Face IDs - Random Faces - Every Nth Face - Polygon IDs - Random Polygons - Every Nth Polygon - Element IDs - Random Elements - Every Nth Element |
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Author / WWW | Name / Download | Plugin Type |
Shawn Olson | Delete Faces Modifier v2.12 28.4 MB |
Modifier |
Compiled / Description | ||
19.12.2021 The Delete Faces Modifier is similar to the DeleteMesh modifier in Max except it has several controls and options. Instead of always deleting the incoming mesh at the currently selected sub-object level, it gives you several options for what faces to delete. |
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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | Texture Layers v2.0 10.6 MB |
Modifier |
Compiled / Description | ||
07.11.2021 Texture Layers allows you to keep and animate all of your mapping channels in just one modifier, including its own sub-object face/patch selection. You can copy, cut, paste, save and load mapping channels inside the same modifier, or from one modifier to another. Usual mapping techniques are fine for objects like boxes, spheres or cylinders, but even a simple procedural object like the torus is almost impossible to map well with traditional mapping techniques, not to mention more complex models like the ones you work with every day. Here is where TexLay fills the gap with its two procedural mapping types, Spline Mapping and Free Form Mapping. More information can be found here, and the latest source code can be found on Josef Wienerroither's GitHub repository. |
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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | UVW Frame v1.0 868 KB |
Modifier |
Compiled / Description | ||
06.11.2021 UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Reverse Spline v1.0 16.5 KB |
Modifier |
Compiled / Description | ||
11.07.2021 Use this to reverse the order of the vertices in a spline. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Selection Cache Modifier v1.0a 26.9 KB |
Modifier |
Compiled / Description | ||
11.07.2021 This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Remove Dead UVs v1.0 18.8 KB |
Modifier |
Compiled / Description | ||
03.07.2021 A simple modifier that strips unused texture vertices from a mesh or patch. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Radial Object Select v1.0 22.7 KB |
Modifier |
Compiled / Description | ||
03.07.2021 This is almost identical to the Volume Select modifier with a spherical gizmo, except that instead of using a gizmo to determine what gets selected, another object is used. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Displace v1.2 17 KB |
Modifier |
Compiled / Description | ||
02.07.2021 This plugin works just like the regular Displace modifier, except instead of a gizmo, it uses a particle system to displace the object. It also has basic support for Particle Flow. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Interpolate Spline v1.1 17.3 KB |
Modifier |
Compiled / Description | ||
01.07.2021 Interpolate Spline allows you to set the steps of a spline, and change the optimization and adaptive settings after it has been collapsed. |