...Top | ||
Author / WWW | Name / Download | Plugin Type |
MagicPictures Studio, Inc. | OpenSubDiv MPS v1.65 1.32 MB |
Modifier |
Compiled / Description | ||
29.03.2021 This is an OpenSubdiv implementation for Max that is compatible with Maya and Mudbox, allowing you to export your SubDiv meshes with creases to other applications. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Displace v1.2 17 KB |
Modifier |
Compiled / Description | ||
02.07.2021 This plugin works just like the regular Displace modifier, except instead of a gizmo, it uses a particle system to displace the object. It also has basic support for Particle Flow. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Grant Adam | Propagate Soft Selection v1.0 14.5 KB |
Modifier |
Compiled / Description | ||
28.04.2022 A modifier that sets an entire objects soft selection value to the maximum found on the object - ie. if one vertex is 0.5 selected, the entire object will be set to 0.5. Useful for controlling selection over an entire object by a soft volume select. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Radial Object Select v1.0 22.7 KB |
Modifier |
Compiled / Description | ||
03.07.2021 This is almost identical to the Volume Select modifier with a spherical gizmo, except that instead of using a gizmo to determine what gets selected, another object is used. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Remove Dead UVs v1.0 18.8 KB |
Modifier |
Compiled / Description | ||
03.07.2021 A simple modifier that strips unused texture vertices from a mesh or patch. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Reverse Spline v1.0 16.5 KB |
Modifier |
Compiled / Description | ||
11.07.2021 Use this to reverse the order of the vertices in a spline. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Shawn Olson | Select Faces Modifier v1.1 28.4 MB |
Modifier |
Compiled / Description | ||
19.12.2021 This parametric selection modifier allows you to select faces on a mesh without regard to topology changes similar to a Volume Select Modifier. Specific attributes by which you can select faces are: - Selected Faces - Selected Vertices - Smoothing Groups (with Options) - Material IDs (with Options) - Face IDs - Random Faces - Every Nth Face - Polygon IDs - Random Polygons - Every Nth Polygon - Element IDs - Random Elements - Every Nth Element |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Selection Cache Modifier v1.0a 26.9 KB |
Modifier |
Compiled / Description | ||
11.07.2021 This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Grant Adam | Spline Mesher v1.2 22.9 KB |
Modifier |
Compiled / Description | ||
28.04.2022 This is like a renderable spline but with the option to use a curve to define shape. It has a bunch of other options like mapping style, grow options, ribbon mode, and a secondary spline shape which can be blended to at a certain point on the spline with a soft-width setting. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Itoo Software | SplineOffset v1.0 1.08 MB |
Modifier |
Compiled / Description | ||
12.04.2023 SplineOffset is similar to the array tool built into Max combined with a sophisticated spline offset function, but with two big benefits: firstly, SplineOffset is fully parametric so you can change or animate the number of clones, the size of the offsets, and their distribution at any time; secondly, and for the first time as a modifier, SplineOffset is able to automatically heal overlapping splines so that they form one continuous path. Other features include the ability to set, offset and sequence material IDs; a choice of 5 end types for open splines; and options to specify 3 types of corner bevel. You can even add multiple SplineOffset modifiers to create 2D and 3D arrays, each with their own settings. |