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Author / WWW | Name / Download | Plugin Type |
John Burnett | InfoTexture v5.22.2021 69 KB |
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22.05.2021 This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script. |
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David Baker / Rune Spaans | Lighten v1.0 16.3 KB |
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Compiled / Description | ||
29.01.2022 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Linear v1.02 2.2 MB |
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Compiled / Description | ||
19.05.2021 A specialised 3D gradient. |
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BlurBeta | Maelstrom Map v1.02 2.2 MB |
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Compiled / Description | ||
19.05.2021 A whirlpool texture map, like water running down a drain. |
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Mark Williams | Mosaic v1.01 15.8 KB |
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Compiled / Description | ||
25.01.2022 This texture is for making mosaics or tiles with a jitter setting for making the tiling irregular and a hole setting for randomly removing tiles. |
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BlurBeta | MultiBlend v2.0 2.2 MB |
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Compiled / Description | ||
19.05.2021 A multichannel material compositor with stacking controls and masks. |
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Grant Adam | MultiIDMap2 v1.0 22.2 KB |
Material |
Compiled / Description | ||
28.04.2022 This is a map plugin that allows you to have a single map render out to multiple material ID's. There are times when a Multi-Sub *material* is way more than you need, where the only real difference between the different materials will be one or two maps. So just use maps instead. Current limitation is that it is not mental ray compatible. Also that it is hard-wired to 15 slots. |
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Author / WWW | Name / Download | Plugin Type |
CG-Source.com | MultiTexture Map v2.04 711 KB |
Material |
Compiled / Description | ||
20.04.2021 MultiTexture Map is a plugin that loads multiple textures and assigns them randomly, either by object or by material ID. It also has controls to randomly adjust the gamma, hue and saturation. It is intended for use with the MultiTextures available at CG-Source.com, a selection of high quality, high-resolution textures for texturing very large areas with no visible tiling. |
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Peter Watje | Noise 2D v1.1b 23.2 KB |
Material |
Compiled / Description | ||
01.07.2021 The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Null Material v1.0 2.2 MB |
Material |
Compiled / Description | ||
19.05.2021 This material seems to map objects to screenspace, green being the top left corner and red being the lower right corner. |