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Martin Ridgers | 3 Point Rectangle v1.0 21 KB |
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25.01.2022 This is basically an improvement on the original Rectangle shape, but created using three points so the rectangle can be drawn at an angle. |
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Peter Watje | BlobMesh v1.01a 54.9 KB |
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27.06.2021 This is an enhancement to the shipping BlobMesh compound object. It adds 2 new options: analytic normals and the option to use a 3D texture as an iso surface. These are only available when 'Large Data Set Optimization' is on. I've made a few changes so that both versions of BlobMesh (the original and this one) can be loaded at the same time. This one appears in Max as BlobMesh2. |
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Martin Enthed / Creative Tools AB | Ego v1.14 19.8 KB |
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26.05.2021 This is a plugin for making LEGO-like objects, with fully animatable parameters. |
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John Burnett | ForceViewer v5.22.2021 54.7 KB |
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22.05.2021 This is a helper object that lets you directly visualize the effects of spacewarps in a scene. |
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Itoo Software | Forest Lite v8.2.5 62.4 MB |
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21.11.2023 Forest Pack 8 is a package of plugins for Max designed to give a complete solution for creation of vast surfaces of trees and plants. Forest enables you to combine billboards, high poly meshes and proxies, and create scenes with a virtually unlimited number of objects and polygons. The plugin may be used to create any scene which requires large distributions of objects, not just trees. It comes with native support for most popular render engines. |
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Sisyphus Software | Grass-O-Matic v1.2 428 KB |
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Compiled / Description | ||
04.06.2021 Grass-O-Matic is a procedural object which generates animated grass or hair. It allows you to individually configure and animate all the major characteristics of its grass geometry, and it also includes a built-in, gust-based wind system. |
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BlurBeta | L-System Object v1.0 2.2 MB |
Object |
Compiled / Description | ||
19.05.2021 An L-System Object plugin for experimenting with L-Systems. Fractal-like forms are easy to describe with an L-System, and plant models or other natural-looking organic forms are easy to define. |
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J. Antonio Amblés | LightMesh v0.9 41.4 KB |
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29.01.2022 With this plugin you can turn any object into a light source. This is done by putting a light on every vertex of a mesh. These lights can be omni or free direct and their color will be defined by: 1) the color of the bitmap texture on every vertex; 2) the diffuse color of the material assigned to the object; 3) the color of the object. |
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HABWare | Moebius v9.0 88.8 KB |
Object |
Compiled / Description | ||
11.03.2022 A plugin that generates moebius tapes for you. |
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John Burnett | NullHelper v5.22.2021 50.3 KB |
Object |
Compiled / Description | ||
22.05.2021 A bit like a (much) enhanced Dummy object, with options including shape, wirecolor, size, and viewport labels, etc. |