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Animation Staffroom | Addmix Texture Mixer v0.5 105 KB |
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Compiled / Description | ||
20.10.1999 A material for additively mixing up to 6 textures. |
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AF Video Systems | AF Pseudo Reflect v1.4 473 KB |
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Compiled / Description | ||
08.12.2006 AF Pseudo Reflect gives you an alternative method of reflection mapping which can be useful for metallic objects with flat surfaces. It gives a much better result on flat surfaces than the standard Max Environment mapping, as well as giving full control over the look of the reflection map. It also includes a mental ray shader. |
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John Burnett | Backlight v11.14.2001 25.2 KB |
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Compiled / Description | ||
14.11.2001 This is a simple texture that adds light to the front of a face based on the light hitting the back of it. It's good for simple 'paper thin' translucency. |
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BlurBeta | Blur Gradient v1.06 4.1 MB |
Material |
Compiled / Description | ||
22.11.1999 A gradient for Max that has gain, center and width settings. |
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BlurBeta | Blur Matte v1.02 4.1 MB |
Material |
Compiled / Description | ||
22.07.1999 A modified and extended matte material - supports bumpmaps, etc. |
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BlurBeta | Blur ONB v1.05 4.1 MB |
Material |
Compiled / Description | ||
23.07.1999 A different version of the Oren-Nayar-Blinn shader. |
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BlurBeta | BlurNoise v2.04 4.1 MB |
Material |
Compiled / Description | ||
22.11.1999 An alternative Noise texture map. |
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BlurBeta | Camoflage v1.04 4.1 MB |
Material |
Compiled / Description | ||
22.11.1999 A camoflage texture. |
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BlurBeta | Cast Shadows Only v1.03 4.1 MB |
Material |
Compiled / Description | ||
22.11.1999 This material makes the object invisible, but lets it cast shadows. Note: Shadow maps do work, but cannot be tinted. |
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Peter Watje | Cellular 2D v1.0 77.2 KB |
Material |
Compiled / Description | ||
31.07.1999 A 2D implementation of Cellular so you can see it in the viewports. |