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Author / WWW Name / Download Plugin Type
Advanced Micro Devices, Inc. Normal Mapper v3.2.2
11.6 MB
Import / Export
Compiled / Description
30.08.2004

Exports models for use with the Normal Mapper utility. The purpose of the NormalMapper is to generate normal (bump) maps from a high and low resolution model.
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Author / WWW Name / Download Plugin Type
Alambik Ltd. Alambik Exporter v2.0
2.42 MB
Import / Export
Compiled / Description
03.09.2004

The Alambik Exporter allows you to export scenes for use in any Alambik script. You can also preview within the Alambik 3D engine the export of meshes, materials, cameras, lights, motion tracks, parent-child hierarchical relations and full scenes (.SCN).
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Author / WWW Name / Download Plugin Type
Alex Chouls B3d Pipeline v0.72
965 KB
Import / Export
Compiled / Description
18.05.2004

B3d Pipeline is a set of tools that create an art pipeline from Max to Blitz3d. The pipeline fully supports all features in the b3d file format. Additionally B3d Extensions allow you to export extra scene nodes and properties that are currently not supported in b3d files (e.g. Cameras, Lights, Instances, etc.)

Users of Max 6 / 7 / 8 also need to download this patch.
Users of Max 9 / 2008 also need to download this patch.
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Author / WWW Name / Download Plugin Type
Alex F / Valve LLC Valve Skeletal Model Exporter v4.1.3.0
38.2 KB
Import / Export
Compiled / Description
17.08.2002

This plugin exports mesh, skeletal animation and texture mapping data into Valve's SMD file format. It was orginally developed by Valve for Max 1.x and 2.x. This version is an improvement over the other SMD exporter here at MAX Plugins, in that it now correctly exports the mapping coordinates of all models, and is compatible with all versions of Max 4 and 5.
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Author / WWW Name / Download Plugin Type
Ali Botorabi CTD ASE File Importer v1.0
597 KB
Import / Export
Compiled / Description
01.06.2004

This importer reads an ASE file and sets up the geometry while allowing for a second texture coordinate channel, which is useful for reading files which include base and lightmap textures. It is best used for importing the ASE files output by gile[s], a global illumination / radiosity lightmapper which is capable of rendering high resolution lightmaps fast and efficiently.
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Author / WWW Name / Download Plugin Type
Allen Fu XFile Exporter v1.0
80 KB
Import / Export
Compiled / Description
09.02.2005

The plugin exports geometry, normals, materials, diffuse texture mapping, transform information and animation. It supports multiple texture mapping. If you want to export the Physique modifier, make sure that it is the only modifier in the modifier stack.
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Author / WWW Name / Download Plugin Type
Altered Worlds Altered Worlds Exporter v3.2
4.64 MB
Import / Export
Compiled / Description
16.09.2001

AlteredSaver is an interactive 3D screen saver for Windows and Linux, and includes a Max 4 exporter, allowing users to create their own AlteredSaver scenes. The exporter saves your Max scenes as *.TNT files which can be read by the screensaver. The screensaver itself is shareware, and will run unrestricted for 30 days.
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Author / WWW Name / Download Plugin Type
Anark Corporation Anark AMX Export v3.0
196 KB
Import / Export
Compiled / Description
28.01.2005

The AMX export plugin enables Max to export Anark Media Exchange (.amx) files that can then be used in Anark Media Studio 3.0. It has been developed to export all geometry, hierarchy, groups, precise normals, materials and maps.
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Author / WWW Name / Download Plugin Type
Anark Corporation Anark AMX Export v1.0
89.3 KB
Import / Export
Compiled / Description
30.04.2003

The AMX export plugin enables Max to export Anark Media Exchange (.amx) files that can then be used in Anark Media Studio. It has been developed to export all geometry, hierarchy, groups, precise normals, materials and maps.
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Author / WWW Name / Download Plugin Type
Auran Technologies AURAN Jet Exporter v1.02
1.12 MB
Import / Export
Compiled / Description
16.05.2002

AURAN Jet is a game authoring software available for free download. This plugin enables Max to export objects and textures to Jet in the following file formats: *.im (Indexed Mesh), *.pm (Progressive Mesh), and *.kin ( Animation File), and includes support for Character Studio v3.x.

This version of the plugin is for Max 4.2 only.

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