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Author / WWW | Name / Download | Plugin Type |
Cycore Computer | Cult 3D Exporter v4.0.3.58 1.31 MB |
Import / Export |
Compiled / Description | ||
23.01.2004 This pack allows you to export objects or scenes from Max 4 and 5 to the Cult3D Designer software where you can create Cult3D Animation objects. |
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Author / WWW | Name / Download | Plugin Type |
EffectWare | DirectX Exporter v1.0.0.1 170 KB |
Import / Export |
Compiled / Description | ||
12.11.2001 An export plugin for Direct3D X-files that includes mesh, material, texture and node information. |
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Author / WWW | Name / Download | Plugin Type |
Softimage, Co. | dotXSI Importer v1.0 92.2 KB |
Import / Export |
Compiled / Description | ||
20.01.2003 This plugins adds import support for the Softimage dotXSI file format to Max. It only supports dotXSI v3.0 files using triangle lists. Support for polygons is not yet implemented. If you experience problems importing meshes in Max, please make sure you have exported the dotXSI using the 'tesselation' option in XSI and exported as dotXSI version 3.0 |
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Author / WWW | Name / Download | Plugin Type |
Relic Entertainment | DOW Exporter v1.41 12.3 MB |
Import / Export |
Compiled / Description | ||
12.03.2005 Exports models from Max to the .SGM and .WHM files used in the game Warhammer 40,000: Dawn of War. |
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Author / WWW | Name / Download | Plugin Type |
Chris Cookson | Enhanced MD3 Exporter v2.0.1 17.2 KB |
Import / Export |
Compiled / Description | ||
15.11.2003 This is an improved version of Pop'N'Fresh's MD3 exporter for creating Quake 3 models in Max. The following major fixes and features have been implemented: - Correct normal export, taking into account smoothing groups - Bounding box calculation for each frame - Improved error checking and validation - Exports valid Q3A path names (no backslashes) |
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Author / WWW | Name / Download | Plugin Type |
Sam McGrath | ESM Importer/Exporter v0.1 5.7 KB |
Import / Export |
Compiled / Description | ||
20.03.2002 A plugin that exports a geometric object (that is, vertex and face data), plus .C code that will read in the format and convert it to an OpenGL display list. |
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Author / WWW | Name / Download | Plugin Type |
Christoph Kubisch | F3D Exporter v1.8 2.73 MB |
Import / Export |
Compiled / Description | ||
13.11.2007 Enables Max to export F3D and MA files for use with Luxinia, an easy-to-use 3D engine. F3D files support multiple meshes, helper objects, skinned/physiqued objects and multi-materials. MA files are for animations, exporting animation keys with an optional snapshot every 'nth' frame. |
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Author / WWW | Name / Download | Plugin Type |
Ritual Entertainment | FAKK 2 SKL Exporter v1.0 84 KB |
Import / Export |
Compiled / Description | ||
14.01.2006 Exports skeletal animations in the Heavy Metal F.A.K.K. 2 / Quake 3 *.skl file format. |
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Author / WWW | Name / Download | Plugin Type |
WildTangent Games, Inc. | Fate 3dsMax Tools v1.0 41.3 MB |
Import / Export |
Compiled / Description | ||
07.05.2009 This a collection of plugins for moving 3D assets from Max to the formats used by the Fate games. It supports the following file formats: MDL (standard, non-animated model), SCN (scene files), COL (collision scenes), AMS (animated meshes that use morph-targets for animation), SMS (skinned meshes with skeleton animation) and SMA (animation files for SMS). |
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Author / WWW | Name / Download | Plugin Type |
Kaydara | FBX Import / Export v3.67 5.03 MB |
Import / Export |
Compiled / Description | ||
23.09.2002 This plugin allows all types of data to be packaged into one file format that can be used by most of today's 3D authoring software. The FBX format allows most 3D data types to flow effortlessly between different software applications. Supported data includes all major NURBS and polygon surface types, keyframe and mocap animation, shapes and morph targets, materials and textures, lights, cameras, hierarchical information and character animation data including IK, envelopes and deformations. |