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93 records match your query.
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Author / WWW Name / Download Plugin Type
Dieter Morgenroth TileMagic Beta 0.4
14.2 KB
Material
Compiled / Description
11.09.2001

This is a checker texture that randomly chooses the Checkercolor from 4 different Colors/Maps. This can be used to minimize obvious tiling.
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Author / WWW Name / Download Plugin Type
Nik Foscarini / KillerHamster Studio Translucency v1.0
7.15 KB
Material
Compiled / Description
20.03.2001

A texture map plugin that calculates the illumination of light that passes through a thin object.
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Author / WWW Name / Download Plugin Type
BlurBeta Utility Material v2.07
1.16 MB
Material
Compiled / Description
10.01.2001

Set Material requirements - render reflections of objects without rendering the objects themselves, etc.
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Author / WWW Name / Download Plugin Type
John Burnett UVW to RGB v4.01.2001
33.6 KB
Material
Compiled / Description
26.03.2001

Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface.
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Author / WWW Name / Download Plugin Type
Michael Spaw VectorNoise v1.0
125 KB
Material
Compiled / Description
27.02.2003

This solid procedural is based on one of Ken Musgrave's contributions in 'Texturing & Modeling A Procedural Approach'. It's essentially the standard Perlin noise function with the addition of a distortion applied just to spice things up. You can get some fairly wild effects as the distortion becomes more pronounced.
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Author / WWW Name / Download Plugin Type
Christoph Kubisch Vertex UVW Color Map v1.0
20.8 KB
Material
Compiled / Description
28.01.2005

The 'Vertex UVW Color' 2D Map allows you to use all 99 UVW Channels as a source and also comes with an invert checkbox. It also includes a macroscript that lets you copy one UVW Channel to another, and also from or to Vertex Color / Illumination / Alpha. The main idea behind these tools was to be able to use Vertex Alpha and more Vertex Colors as blend controllers in the material editor.
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Author / WWW Name / Download Plugin Type
Blizzard Entertainment Warcraft III Material v1.01
10.2 MB
Material
Compiled / Description
03.12.2003

A material is a combination of render states (such as transparency, textures, and lighting); Warcraft III uses this combination to draw models on the screen. You use the Blizzard Material plugin to manage these render states. The Model Exporter also uses the Blizzard Material plugin to export rendering information to an output file.
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Author / WWW Name / Download Plugin Type
John Burnett Warp Texture v2004.02.23
54.6 KB
Material
Compiled / Description
23.02.2004

WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X).
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Author / WWW Name / Download Plugin Type
HABWare Water2 v4.0
57.6 KB
Material
Compiled / Description
10.03.2001

A procedural texture which creates ripples whenever a particle falls on the objects surface.
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Author / WWW Name / Download Plugin Type
BlurBeta WaterCell v1.04
16.2 KB
Material
Compiled / Description
10.01.2001

Cellular-based water color splatter.

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