...Top | ||
Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | P3D Importer v1.1.11 4.94 MB |
Import / Export |
Compiled / Description | ||
04.09.2005 Imports *.P3D files used by the P3D render library, which supports dynamic per-pixel lighting, dynamic shadows, skeleton animation, full scene effects like glow and ripple and uses a flexible hierarchical object representation. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | P3D Ani Exporter v1.1.11 4.94 MB |
Import / Export |
Compiled / Description | ||
04.09.2005 Exports animation from Max for use with the P3D render library, which supports dynamic per-pixel lighting, dynamic shadows, skeleton animation, full scene effects like glow and ripple and uses a flexible hierarchical object representation. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | P3D Phy Exporter v1.1.11 4.94 MB |
Import / Export |
Compiled / Description | ||
04.09.2005 Exports character animation from Max for use with the P3D render library, which supports dynamic per-pixel lighting, dynamic shadows, skeleton animation, full scene effects like glow and ripple and uses a flexible hierarchical object representation. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Blake Robinson | SDF Import v1.0 9 KB |
Import / Export |
Compiled / Description | ||
02.08.2005 Allows you to import Battlezone SDF files from the game into Max. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Martiño Figueroa | Glest Exporter v1.4 1.84 MB |
Import / Export |
Compiled / Description | ||
27.07.2005 Exports Max scenes in the .g3d file format used by Glest, a free 3D real-time game engine. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Hyoun Woo Kim / Ben Wooller | Nebula2 Toolkit v1.0 25 MB |
Import / Export |
Compiled / Description | ||
19.06.2005 The Nebula2 Toolkit for Max (aka nmaxtoolbox) provides a complete working environment for modelers and animators who need to create graphical content in Max for the Open Source real-time 3D engine The Nebula Device 2. Also it provides a toolset for programmers who want to construct their art tools within Max. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Cannonfodder | Half-Life 2 SMD Importer v0.1.3a 22.8 KB |
Import / Export |
Compiled / Description | ||
14.06.2005 This plugin imports Half-Life 2 SMD's. It can load both reference and animation SMD's. It supports weights in the SMD file and will create a skin modifer for the reference model, it can also rebuild the smoothing groups from the vertex normals in the SMD file although this can take some time if the model is large. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Cannonfodder | Half-Life 2 SMD Exporter v2.03 50.9 KB |
Import / Export |
Compiled / Description | ||
14.06.2005 This is a modified version of the Valve SMD exporter which exports Half-Life 2 SMD's from Max. It supports Physique, Skin, and Bones Pro, as well as blending of vertices. Also included is a compiled version of the Valve VTA exporter used in creating facial animations using the morpher modifer. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
David Arendash | X3D Exporter v1.0 alpha 253 KB |
Import / Export |
Compiled / Description | ||
21.04.2005 Based on the Mark Callow VRML exporter, this plugin exports to the X3D (VRML3) format. Features include: - Backward-compatible with VRML97 scenes and helpers - Classic VRML encoding and XML encoding flavors of X3D - Multi-texture support - diffuse, self-illum (shadows), and bump (normals) - More DEF's, notably on Inlines, ImageTextures, and others - Some bug fixes, including memory leaks and crashers - Can create a LoadSensor |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Garrofi | Doom III Map Importer v1.0 50.1 KB |
Import / Export |
Compiled / Description | ||
21.04.2005 Imports maps from Doom III into Max. |