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Author / WWW | Name / Download | Plugin Type |
Relic Entertainment, Inc. | Collision Mesh Exporter v1.0 3.31 MB |
Import / Export |
Compiled / Description | ||
13.01.2010 Allows Max to export *.SPF files for use in the game Company of Heroes. |
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Author / WWW | Name / Download | Plugin Type |
Relic Entertainment, Inc. | Graphics Model Exporter v1.0 3.31 MB |
Import / Export |
Compiled / Description | ||
13.01.2010 Allows Max to export *.RGM files for use in the game Company of Heroes. |
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Author / WWW | Name / Download | Plugin Type |
Relic Entertainment, Inc. | Deterministic Mesh Exporter v1.0 3.31 MB |
Import / Export |
Compiled / Description | ||
13.01.2010 Allows Max to export *.DGM files for use in the game Company of Heroes. |
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Author / WWW | Name / Download | Plugin Type |
Ritual Entertainment | FAKK 2 SKL Exporter v1.0 27 KB |
Import / Export |
Compiled / Description | ||
14.01.2006 Exports skeletal animations in the Heavy Metal F.A.K.K. 2 / Quake 3 *.skl file format. |
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Author / WWW | Name / Download | Plugin Type |
Rodrigo Barni | POF Exporter v0.2b 362 KB |
Import / Export |
Compiled / Description | ||
20.08.2004 This is a FreeSpace 2 model exporter which supports auto-generation for the following POF-specific data: - Detail Levels - Debris - Gun/Missile Turrets - Gun/Missile Banks - Shields - Insignia - Paths - Docking Points - Engines - Subsystems - Glow Points A full description of working with the plugin can be found here. |
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Author / WWW | Name / Download | Plugin Type |
Roman Dzieciol | Unreal3DExport Beta 0 34.6 KB |
Import / Export |
Compiled / Description | ||
01.03.2007 This plugin lets you export Unreal Engine vertex animations. There are other utilities for doing this but their workflow is either unacceptable or unreliable. This plugin simplifies the exporting procedure. |
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Author / WWW | Name / Download | Plugin Type |
Roman Lut | ASC Import/Export v1.0 416 KB |
Import / Export |
Compiled / Description | ||
29.05.2004 ASC file format import/export plugins for Max. UV coordinates import/export are supported. Export plugin is just a compiled version of the example from the SDK. |
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Author / WWW | Name / Download | Plugin Type |
Roman Lut | 3D Ripper DX v1.8.2 1.96 MB |
Import / Export |
Compiled / Description | ||
10.06.2010 With 3D Ripper DX you can - capture all geometry, textures and shaders, rendered during single frame - import captured geometry into Max - see what exactly has been drawn by each individual draw call - see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source if available) of each individual draw call. 3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. OpenGL, older versions of DirectX and software renderers are not supported. |
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Author / WWW | Name / Download | Plugin Type |
Sam McGrath | ESM Importer/Exporter v0.1 6.7 KB |
Import / Export |
Compiled / Description | ||
29.10.2003 A plugin that exports a geometric object (that is, vertex and face data), plus .C code that will read in the format and convert it to an OpenGL display list. |
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Author / WWW | Name / Download | Plugin Type |
Santiago Orgaz | xNormal Mesh Import / Export v3.17.16 156 MB |
Import / Export |
Compiled / Description | ||
31.12.2012 Enables Max to export and import meshes for use with xNormal, a free application for generating normal / ambient occlusion / displacement maps. It can also project the texture of a highpoly model into a lowpoly mesh (complete texture transfer, even with different topologies). |