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Author / WWW | Name / Download | Plugin Type |
Roman Lut | ASC Import/Export v1.0 416 KB |
Import / Export |
Compiled / Description | ||
29.05.2004 ASC file format import/export plugins for Max. UV coordinates import/export are supported. Export plugin is just a compiled version of the example from the SDK. |
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Christer Janson | ASCII Importer v1.0 66 KB |
Import / Export |
Compiled / Description | ||
11.08.2004 These are recompiles of an old plugin for Max allowing ASCII Scene import. |
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Auran Technologies | AURAN Jet Exporter v1.0 1.09 MB |
Import / Export |
Compiled / Description | ||
08.03.2004 AURAN Jet is a game authoring software available for free download. This plugin enables Max to export objects and textures to Jet in the following file formats: *.im (Indexed Mesh), *.pm (Progressive Mesh), and *.kin ( Animation File), and includes support for Character Studio. |
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Author / WWW | Name / Download | Plugin Type |
AwingSoft | Awakening Ani Exporter v0.1 6.91 MB |
Import / Export |
Compiled / Description | ||
23.03.2011 Allows Max to export bones animation to the *.ANI file format used by AwakeningII, a program for creating interactive 3D presentations. |
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AwingSoft | Awakening Tri Exporter v0.1 6.91 MB |
Import / Export |
Compiled / Description | ||
23.03.2011 Allows Max to export scenes to the *.TRI file format used by AwakeningII, a program for creating interactive 3D presentations. |
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CGDev.net | AXE v2.2.8 124 KB |
Import / Export |
Compiled / Description | ||
14.01.2022 AXE is a fully-featured DirectX file exporter plugin designed to provide consistent, flexible and reliable data conversion. It supports standard and multi-subobject or DirectX shader materials, editable patch, editable mesh or editable poly geometry, skin and physique modifiers. The latest release can even convert a standard material with multiple UV coordinates to a DirectX material(.fx) and generate shader code such as tangent-space normal mapping. This free version of AXE is a slightly restricted of AXE Pro, the commercial version of the exporter, and is only for use on non-commercial projects. |
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Author / WWW | Name / Download | Plugin Type |
Alex Chouls | B3d Pipeline v0.72 965 KB |
Import / Export |
Compiled / Description | ||
18.05.2004 B3d Pipeline is a set of tools that create an art pipeline from Max to Blitz3d. The pipeline fully supports all features in the b3d file format. Additionally B3d Extensions allow you to export extra scene nodes and properties that are currently not supported in b3d files (e.g. Cameras, Lights, Instances, etc.) Users of Max 6 / 7 / 8 also need to download this patch. Users of Max 9 / 2008 also need to download this patch. |
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Author / WWW | Name / Download | Plugin Type |
Gearbox Software | Blitzkrieg Exporter v1.0 774 KB |
Import / Export |
Compiled / Description | ||
10.05.2004 Exports Max scenes in the .JMS format required for Halo. |
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Bruno Heidelberger | Cal3D Exporter v1.7.4 2.06 MB |
Import / Export |
Compiled / Description | ||
02.10.2019 This plugin exports skeletal based character models and their animations from Max into cal3d files. Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. |
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Author / WWW | Name / Download | Plugin Type |
The Creative Assembly | CAS Exporter v3.88 743 KB |
Import / Export |
Compiled / Description | ||
12.12.2006 The CAS exporter is used for exporting models and animations from Max to the file format used in Rome:Totalwar for mesh and animation. Medieval II: Totalwar uses the .CAS format for all unit and siege animations, as well as .CAS mesh format for strategy map models (units, buildings, features). |