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Author / WWW | Name / Download | Plugin Type |
Clockstone Software | RTX Export v2.11 127 KB |
Import / Export |
Compiled / Description | ||
27.10.2006 RTX export is an extended ASE exporter for Max. It has a lot of enhancements, the most interesting for most users may be a fully working Biped, Physique and Skinning export. In addition to the standard ASE features it implements following stuff: - Local transform matrices and vertices - Skinning - Physique, biped - Bones, biped-bones - Target nodes - Light color animation - Visibility animation - Camera FOV animation - Visibility information - Atmospheric (StdFog) export - Morph modifier - User properties - Map animation (UV offset, UV tile, UVW angle) - Fog color animation - Light attenuation parameter animation - Material ambient/diffuse/specular/selfillumation color animation - Optimizing texture coordinates - BoneInitTM calculation for mirrored bones - PivotTM (object offset transformation) |
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Author / WWW | Name / Download | Plugin Type |
CMU Entertainment Technology Center | Panda3D Importer / Exporter v1.9.2 83.1 MB |
Import / Export |
Compiled / Description | ||
01.04.2016 Exports Max scenes to the .EGG file format used by Panda3D, and also includes an EGG file importer. |
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Author / WWW | Name / Download | Plugin Type |
Conny Klasson | Scene Export Utility v1.4 24 KB |
Import / Export |
Compiled / Description | ||
30.11.2003 This is a simple plugin for exporting your scene to a *.txt file. |
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Author / WWW | Name / Download | Plugin Type |
Credo Interactive Inc. | Life Forms Studio 4 Translator v6.0 719 KB |
Import / Export |
Compiled / Description | ||
20.10.2004 This translator allows Max users to import and export Life Forms files (*.lfa) directly. |
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Author / WWW | Name / Download | Plugin Type |
Crytek GmbH | CryENGINE2 Exporter v1.2 417 MB |
Import / Export |
Compiled / Description | ||
07.03.2008 Exports scene information from Max to the proprietary CryENGINE2 formats, as used in Crysis. It allows you to export the following types of information: - Bone animation and Biped data (*.CAF files) - Geometric information (*.CGF or *.CGA files) The plugins are part of the Crysis MOD SDK v1.2, which is over 400 MB in size |
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Author / WWW | Name / Download | Plugin Type |
Crytek GmbH | Cry Exporter v1.0.0.1014 31.9 MB |
Import / Export |
Compiled / Description | ||
09.03.2007 Exports scene information from Max to the proprietary CryEngine formats, as used in FarCry. It allows you to export the following types of information: - Bone animation and Biped data (*.CAF files) - Geometric information (*.CGF or *.CGA files) |
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Author / WWW | Name / Download | Plugin Type |
Cycore Computer | Cult 3D Exporter v4.0.4.59 1.31 MB |
Import / Export |
Compiled / Description | ||
23.01.2004 This pack allows you to export objects or scenes from Max to the Cult3D Designer software where you can create Cult3D Animation objects. |
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Author / WWW | Name / Download | Plugin Type |
Dark Industries LLC. | Max2DTS Exporter v1.3 545 KB |
Import / Export |
Compiled / Description | ||
31.05.2006 This plugin is part of the Torque Game Engine SDK, and enables export of objects, characters and animations to the DTS file format required by the game engine. |
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Author / WWW | Name / Download | Plugin Type |
David Arendash | X3D Exporter v1.0 alpha 253 KB |
Import / Export |
Compiled / Description | ||
21.04.2005 Based on the Mark Callow VRML exporter, this plugin exports to the X3D (VRML3) format. Features include: - Backward-compatible with VRML97 scenes and helpers - Classic VRML encoding and XML encoding flavors of X3D - Multi-texture support - diffuse, self-illum (shadows), and bump (normals) - More DEF's, notably on Inlines, ImageTextures, and others - Some bug fixes, including memory leaks and crashers - Can create a LoadSensor |
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Author / WWW | Name / Download | Plugin Type |
David Cuthbert | Falcon 4 LOD Exporter v0.3 89.3 KB |
Import / Export |
Compiled / Description | ||
21.07.2007 This exporter takes the geometry data from your Max scene and saves it in Falcon 4 format. In addition to the export plugin there are also a number of modifiers and helpers, which are used to emulate some of the functionality of the Falcon 4 file format so it can be exported. |