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Author / WWW | Name / Download | Plugin Type |
Christoph Kubisch | F3D Exporter v1.8 2.73 MB |
Import / Export |
Compiled / Description | ||
13.11.2007 Enables Max to export F3D and MA files for use with Luxinia, an easy-to-use 3D engine. F3D files support multiple meshes, helper objects, skinned/physiqued objects and multi-materials. MA files are for animations, exporting animation keys with an optional snapshot every 'nth' frame. |
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Author / WWW | Name / Download | Plugin Type |
Jerome Guinot | Wak Exporter v0.2.0 alpha 173 KB |
Import / Export |
Compiled / Description | ||
06.11.2007 Wak Exporter allows you to export a Max model to a simple 3D XML model format. At the moment, only the free realtime 3D tool Demoniak3D can load this format. |
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Author / WWW | Name / Download | Plugin Type |
Stan Melax | EZMesh Exporter v1.0 134 KB |
Import / Export |
Compiled / Description | ||
08.10.2007 EZMesh is a plugin and script for Max that exports models into a very simple format that you can easily load into a 3D application or game. It is intended to be a reference implementation for anyone out there interested in exporting art. The exporter supports bones and skinned meshes that use Max's skin modifier. The bones can be any type of node (don't have to be Max bones) and can be animated. During export, the mesh is processed so that it takes into account smoothing groups and does what is needed for those places on the mesh that aren't smooth such as where the same point has different normals depending on which triangle is being drawn. The tangent space basis is also calculated (used by many shaders such as bumpmapping, parallax). If the mesh is manifold, the exporter also generates bevel triangles so the mesh can be extruded in a vertex shader to compute shadow volumes. |
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Author / WWW | Name / Download | Plugin Type |
Spring RTS | S3O Exporter v1.0 45.6 KB |
Import / Export |
Compiled / Description | ||
15.08.2007 Exports meshes from Max to the *.S3O file format used by Spring, a versatile open-source multi-platform RTS Engine. |
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Author / WWW | Name / Download | Plugin Type |
Andres Carrera | oFusion Exporter v1.8.6 7.59 MB |
Import / Export |
Compiled / Description | ||
06.08.2007 Exports Max scenes for use in the OGRE (Object-oriented Graphics Rendering Engine) game engine. The content exported from Max is saved in different files ready to be used by the Ogre Engine and the oFusion scene loader library. The different filetypes are: - Unique or original geometric objects - Scene used Materials - Scenes and its contents - Scenes exported to the X Scene Manager - Gpu Program definitions - Gpu Program code - Skeletal hierarchy and its animations |
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Author / WWW | Name / Download | Plugin Type |
GuruWare | gw::ObjIO v0.94b 803 KB |
Import / Export |
Compiled / Description | ||
25.07.2007 An importer/exporter for the OBJ file format that doesn't make a mess of texture coordinates and normals on import, and has a load of presets for exporting to other programs. At the moment, the exporter only supports Max standard materials, bitmaps and procedural textures. |
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Author / WWW | Name / Download | Plugin Type |
David Cuthbert | Falcon 4 LOD Exporter v0.3 89.3 KB |
Import / Export |
Compiled / Description | ||
21.07.2007 This exporter takes the geometry data from your Max scene and saves it in Falcon 4 format. In addition to the export plugin there are also a number of modifiers and helpers, which are used to emulate some of the functionality of the Falcon 4 file format so it can be exported. |
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Author / WWW | Name / Download | Plugin Type |
Shalom Keller | Shalom SZM Exporter v1.0 120 KB |
Import / Export |
Compiled / Description | ||
02.07.2007 Exports Max scenes to the SZM file format, used in the simple game engine also available at the link above. |
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Author / WWW | Name / Download | Plugin Type |
Petroglyph Games Inc. | Alamo Object Exporter v1.1 735 KB |
Import / Export |
Compiled / Description | ||
12.06.2007 Allows you to export objects from Max to the Alamo Object file format (.ALO) as well as animations (.ALA). The zip file contains exporters for use with Empire at War, Forces of Corruption and Universe at War. |
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Author / WWW | Name / Download | Plugin Type |
Microsoft | Halo 2 for Windows Vista Exporter v7.0 337 KB |
Import / Export |
Compiled / Description | ||
22.05.2007 Allows Max to export scenes in the .ASS file format used by Halo 2. |