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Author / WWW Name / Download Plugin Type
Pop'N'Fresh / Michael Lawler MD3 Exporter v2.4
2.13 MB
Import / Export
Compiled / Description
16.09.2023

This is an improved version of Pop'N'Fresh's original 3ds Max MD3 exporter for Quake III MD3 models. The following major fixes and features have been implemented:
- Correct vertex normals supporting both Smoothing Groups and the Edit Normals Modifier
- Bounding box calculation for each frame
- Improved error checking and validation (added warnings if texture images are not 'Power of 2' and also warn if mesh exceeds 1000 vertices)
- Exports valid Q3A path names (using forward slashes and not backslashes)
- Exports LODs to separate MD3 files with correct LOD file names
- Displays an export statistics dialog providing actual triangle and vertex counts for the exported geometry (shows the extra vertices created due to smoothGroups, EditNormals, or UVs)
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Author / WWW Name / Download Plugin Type
Bolthouse Software Unwrap3D Importer / Exporter v3.50.69
4.82 MB
Import / Export
Compiled / Description
03.05.2023

Allows Max to import and export files for Ultimate Unwrap3D, a specialised tool for unwrapping 3D models. It includes an easy-to-use UV coordinate editor, a standard set of UV mapping projections such as planar, box, cylindrical, and spherical, as well as advanced UV mapping projections such as face mapping, camera mapping, and unwrap faces for those difficult to map areas on a model.
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Author / WWW Name / Download Plugin Type
Advance Software Infinity Exporter v1.0 Build 2246
153 MB
Import / Export
Compiled / Description
20.08.2022

Infinity is a 3D internet browser, and the Infinity Professional Development Kit contains an export plugin to convert your Max scenes to the format used by Infinity. At the moment Infinity is in a public beta testing phase, and Infinity Pro will eventually be commercial, although I have no idea of pricing at the moment.
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Author / WWW Name / Download Plugin Type
Nicolas Roblin / Michael Lawler GLM Importer/Exporter v1.1
762 KB
Import / Export
Compiled / Description
19.06.2022

These plugins allow you to import and export .glm models to and from Max. GLM models that are weighted to a skeleton can be imported with a skeleton if you have the matching .GLA file. If you don't have one, you can cancel that step and an unweighted model will be imported.

The plugins have been tested with creating/modifying for Jedi Academy:
- Player models
- Creature models (non-player usable models, such as rancor and wampa)
- Sabers
- Vehicles
- Weapons

They should probably work for Jedi Outcast as well, but this has not been tested.
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Author / WWW Name / Download Plugin Type
Farshid Lashkari OSG Exporter v1.5.2
8.66 MB
Import / Export
Compiled / Description
03.10.2019

OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more.

The source code is also available here.
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Author / WWW Name / Download Plugin Type
Bruno Heidelberger Cal3D Exporter v1.7.4
2.06 MB
Import / Export
Compiled / Description
02.10.2019

This plugin exports skeletal based character models and their animations from Max into cal3d files.

Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects.
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Author / WWW Name / Download Plugin Type
CMU Entertainment Technology Center Panda3D Importer / Exporter v1.9.2
83.1 MB
Import / Export
Compiled / Description
01.04.2016

Exports Max scenes to the .EGG file format used by Panda3D, and also includes an EGG file importer.
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Author / WWW Name / Download Plugin Type
Softimage, Co. / Michael Lawler dotXSI 3.0 Exporter v1.9
606 KB
Import / Export
Compiled / Description
30.12.2015

This exporter generates a Softimage dotXSI 3.0 file (supporting both ASCII and binary formats). This work is a major modification based on the source code for the Softimage Co. dotXSI xChange for 3ds Max Project (dotXSIMax v1.7). See the detailed readme file for installation, features, and usage. Also made available is the legacy FAQ from the Softimage Co. describing the features supported in the original 1.7 version.
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Author / WWW Name / Download Plugin Type
tazpn / figment NIF Import / Export v3.8.0
14.1 MB
Import / Export
Compiled / Description
23.12.2015

Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes.
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Author / WWW Name / Download Plugin Type
PiBoSo EDF Export v1.0
5.93 MB
Import / Export
Compiled / Description
20.03.2015

This plugin allows you to export scenes and models from Max to the EDF file format (skydomes), MAP file format (track geometry, textures and lighting) and TRP file format (track collision data) used by the games Kart Racing Pro, GP Bikes, World Racing Series and MX Bikes. The plugins are part of the TrackTools package.

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