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111 records match your query.
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Author / WWW Name / Download Plugin Type
Blake Robinson VDF Import v1.0
38 KB
Import / Export
Compiled / Description
28.12.2007

Allows you to import Battlezone VDF files from the game into Max.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Blake Robinson GEO Import/Export v1.0
38 KB
Import / Export
Compiled / Description
28.12.2007

Allows you to import and export Battlezone GEO files to and from Max.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Blake Robinson SDF Import v1.0
38 KB
Import / Export
Compiled / Description
28.12.2007

Allows you to import Battlezone SDF files from the game into Max.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Blake Robinson / Pandemic Studios XSI Exporter v1.0
19.2 KB
Import / Export
Compiled / Description
06.04.2008

Updated version of the official Pandemic Studios XSI exporter that works with Max 8. Allows you to export 3D models you create into XSI format, which can be used in Battlezone 2.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Bolthouse Software Unwrap3D Importer / Exporter v3.50.60
4.2 MB
Import / Export
Compiled / Description
02.01.2021

Allows Max to import and export files for Ultimate Unwrap3D, a specialised tool for unwrapping 3D models. It includes an easy-to-use UV coordinate editor, a standard set of UV mapping projections such as planar, box, cylindrical, and spherical, as well as advanced UV mapping projections such as face mapping, camera mapping, and unwrap faces for those difficult to map areas on a model.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Bruno Heidelberger Cal3D Exporter v1.7.4
2.06 MB
Import / Export
Compiled / Description
02.10.2019

This plugin exports skeletal based character models and their animations from Max into cal3d files.

Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Bruno Heidelberger / Stjepan Stamenkovic Open Outcast Cal3D Exporter v0.11.0
336 KB
Import / Export
Compiled / Description
16.12.2006

This plugin exports skeletal based character models and their animations from Max into cal3d files.

Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects.

This version of the plugin was recompiled for Max 9 (32-bit and 64-bit) by Stjepan Stamenkovic from the Open Outcast project.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Cannonfodder Half-Life 2 SMD Exporter v2.04
68.6 KB
Import / Export
Compiled / Description
11.02.2011

This is a modified version of the Valve SMD exporter which exports Half-Life 2 SMD's from Max. It supports Physique, Skin, and Bones Pro, as well as blending of vertices. Also included is a compiled version of the Valve VTA exporter used in creating facial animations using the morpher modifer.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Cannonfodder Half-Life 2 SMD Importer v0.1.3a
22.6 KB
Import / Export
Compiled / Description
12.01.2011

This plugin imports Half-Life 2 SMD's. It can load both reference and animation SMD's. It supports weights in the SMD file and will create a skin modifer for the reference model, it can also rebuild the smoothing groups from the vertex normals in the SMD file although this can take some time if the model is large.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
CD Projekt RED Aurora Exporter v1.0
7.83 MB
Import / Export
Compiled / Description
16.11.2007

Exports models from Max to the *.MDL (model) / *.MDA (animation) filetype for use in The Witcher.

32-bit: Yes
64-bit: No

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