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108 records match your query.
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Author / WWW Name / Download Plugin Type
Christoph Kubisch F3D Exporter v1.8
2.73 MB
Import / Export
Compiled / Description
13.11.2007

Enables Max to export F3D and MA files for use with Luxinia, an easy-to-use 3D engine. F3D files support multiple meshes, helper objects, skinned/physiqued objects and multi-materials. MA files are for animations, exporting animation keys with an optional snapshot every 'nth' frame.
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Author / WWW Name / Download Plugin Type
Clockstone Software RTX Export v2.11
127 KB
Import / Export
Compiled / Description
27.10.2006

RTX export is an extended ASE exporter for Max. It has a lot of enhancements, the most interesting for most users may be a fully working Biped, Physique and Skinning export.

In addition to the standard ASE features it implements following stuff:
- Local transform matrices and vertices
- Skinning
- Physique, biped
- Bones, biped-bones
- Target nodes
- Light color animation
- Visibility animation
- Camera FOV animation
- Visibility information
- Atmospheric (StdFog) export
- Morph modifier
- User properties
- Map animation (UV offset, UV tile, UVW angle)
- Fog color animation
- Light attenuation parameter animation
- Material ambient/diffuse/specular/selfillumation color animation
- Optimizing texture coordinates
- BoneInitTM calculation for mirrored bones
- PivotTM (object offset transformation)
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Author / WWW Name / Download Plugin Type
CMU Entertainment Technology Center Panda3D Importer / Exporter v1.9.2
83.1 MB
Import / Export
Compiled / Description
01.04.2016

Exports Max scenes to the .EGG file format used by Panda3D, and also includes an EGG file importer.
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Author / WWW Name / Download Plugin Type
Crytek GmbH CryENGINE2 Exporter v1.2
417 MB
Import / Export
Compiled / Description
07.03.2008

Exports scene information from Max to the proprietary CryENGINE2 formats, as used in Crysis. It allows you to export the following types of information:
- Bone animation and Biped data (*.CAF files)
- Geometric information (*.CGF or *.CGA files)

The plugins are part of the Crysis MOD SDK v1.2, which is over 400 MB in size
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Author / WWW Name / Download Plugin Type
Crytek GmbH CryENGINE2 Exporter v1.5
54.8 MB
Import / Export
Compiled / Description
27.04.2009

The plugin is part of the Crysis MOD SDK v1.5, and lets you export scene information from Max to the proprietary CryENGINE2 formats, as used in Crysis. It allows you to export the following types of information:
- Bone animation and Biped data (*.CAF files)
- Geometric information (*.CGF or *.CGA files)
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Author / WWW Name / Download Plugin Type
Crytek GmbH CryExporter v1.1
8.06 MB
Import / Export
Compiled / Description
26.11.2012

The CryExporter plugin enables you to export static objects, linked objects with animations or skinned characters with skeletal animations for use with CryEngine 3. The exporter is part of the Crysis 2 Mod SDK, a complete custom content creation tool. The tools included give the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. The SDK comes with a whole set of example assets that can be used as reference when creating new content for Crysis 2.
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Author / WWW Name / Download Plugin Type
Dan Jones IMVU Exporter v1.1
1.6 MB
Import / Export
Compiled / Description
09.08.2011

This is a Max exporter for IMVU (an avatar-based social network and virtual world) based on the Cal3D Open Source code.
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Author / WWW Name / Download Plugin Type
Dark Industries LLC. Max2DTS Exporter Pro v1.3
386 KB
Import / Export
Compiled / Description
28.04.2007

This plugin is part of the Torque Game Engine SDK, and enables export of objects, characters and animations to the DTS file format required by the game engine.
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Author / WWW Name / Download Plugin Type
Diego Castano SceneEngine Importer / Exporter v2010.02.25
7.21 MB
Import / Export
Compiled / Description
25.02.2010

SceneEngine is an open source 3D production solution built on top of an easy to use object oriented C++ SDK, the SceneEngine libraries. Lua scripting, file input and output, mesh creation and deformation, rendering and texture baking are just some of the features implemented by SceneEngine. The project includes import and export plugins for Max and Maya, a Lua interpreter to do script processing on scenes, including rendering and texture baking, and an OpenGL scene viewer and editor.
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Author / WWW Name / Download Plugin Type
Digital Anvil CMP Exporter v0.1 beta
8.19 MB
Import / Export
Compiled / Description
26.03.2010

Exports models from Max to the file format used by Freelancer, a space trading and combat simulation game.

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