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88 records match your query.
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Author / WWW Name / Download Plugin Type
BlurBeta Dirt v2.02
7.06 MB
Material
Compiled / Description
18.01.2008

A dirt texture map.
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Author / WWW Name / Download Plugin Type
Mark Williams Disperse/Refract v1.0
22 KB
Material
Compiled / Description
07.06.2007

This texture plugin is for faking wavelength-dependent refraction without having to go to the effort of rendering your image in separate R/G/B passes and compositing.
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Author / WWW Name / Download Plugin Type
BlurBeta Distance Blender v1.03
7.06 MB
Material
Compiled / Description
18.01.2008

Blends between 2 texture maps based on the distance to the camera.
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Author / WWW Name / Download Plugin Type
BlurBeta Do Nothing v1.01
7.06 MB
Material
Compiled / Description
18.01.2008

Works as a pass through in composite textures.
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Author / WWW Name / Download Plugin Type
BlurBeta Drip v1.04
7.06 MB
Material
Compiled / Description
18.01.2008

Designed as a bump map for the 'drop of water in a bucket' effect.
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Author / WWW Name / Download Plugin Type
BlurBeta DynoSkin v3.01
7.06 MB
Material
Compiled / Description
18.01.2008

A bumpy skin texture map.
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Author / WWW Name / Download Plugin Type
BlurBeta Electric v3.03
7.06 MB
Material
Compiled / Description
18.01.2008

A tendrily noise texture map with exponential falloff.
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Author / WWW Name / Download Plugin Type
Rob Galanakis electricSkin Shader v1.0
12 MB
Material
Compiled / Description
16.09.2007

This viewport shader is really many iterations on the same idea, of interesting ways to animate textures just with UV's and combine a variety of 'self-illumination' techniques, always keeping in mind texture space and memory by using every single channel to its fullest.
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Author / WWW Name / Download Plugin Type
Rob Galanakis Eyes Shader v1.0
7.48 MB
Material
Compiled / Description
06.05.2007

The eye shader is designed around two philosophies seemingly at odds: visual fidelity and variation with low overhead. The same eye shader and set of textures provides 4 eye 'types' with an infinite number of colors. Adding a single 256x256 RGBA texture provides a whole new set of 4 eye types. So instead of having 10 eye textures for 100 characters and having repeating eyes, the same 10 textures can produce 40 100% unique eyes, and the rest of them with 100% unique eye colours.
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Author / WWW Name / Download Plugin Type
Mark Williams Graph v0.9
31 KB
Material
Compiled / Description
07.06.2007

This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on.

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