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111 records match your query.
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Author / WWW Name / Download Plugin Type
Hugo Apellido GLM Importer v1.0.0.6
53.2 KB
Import / Export
Compiled / Description
12.09.2010

This plugin allows Max to import Ghoul2 models (.glm), as used in the game Soldier of Fortune II.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Nicolas Roblin / Michael Lawler GLM Importer/Exporter v1.1
762 KB
Import / Export
Compiled / Description
19.06.2022

These plugins allow you to import and export .glm models to and from Max. GLM models that are weighted to a skeleton can be imported with a skeleton if you have the matching .GLA file. If you don't have one, you can cancel that step and an unweighted model will be imported.

The plugins have been tested with creating/modifying for Jedi Academy:
- Player models
- Creature models (non-player usable models, such as rancor and wampa)
- Sabers
- Vehicles
- Weapons

They should probably work for Jedi Outcast as well, but this has not been tested.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Varun Raj Naga GTA .dff Importer .NET v1.2
9.7 KB
Import / Export
Compiled / Description
01.11.2011

Enables you to import DFF model files from GTA III, Vice City and GTA SA. Features include:
- Imports materials, normals, both UV maps and vertex colors
- Limited support for peds (mesh is imported, bones are dummy nodes)
- UV and other animations not supported
- 2dfx not supported
- Does not import collision data

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
GuruWare gw::ObjIO v0.94b
803 KB
Import / Export
Compiled / Description
25.07.2007

An importer/exporter for the OBJ file format that doesn't make a mess of texture coordinates and normals on import, and has a load of presets for exporting to other programs. At the moment, the exporter only supports Max standard materials, bitmaps and procedural textures.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
GuruWare gw::PlyImp v0.96b
751 KB
Import / Export
Compiled / Description
16.05.2008

Imports files in the Stanford University PLY file format.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
GuruWare gw::TerImp v0.75b
934 KB
Import / Export
Compiled / Description
07.08.2009

This importer makes it much easier to combine Terragen renders with Max 3D-objects. Animation script import has not been implemented yet, but time permitting, will be added at a later date.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HI Corp. H3T Exporter v2.1
2.43 MB
Import / Export
Compiled / Description
02.06.2009

Enables export of H3T files for use with the Mascot Capsule engine, an implementation of the M3G (Mobile 3D Graphics) API.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Cannonfodder Half-Life 2 SMD Exporter v2.04
68.6 KB
Import / Export
Compiled / Description
11.02.2011

This is a modified version of the Valve SMD exporter which exports Half-Life 2 SMD's from Max. It supports Physique, Skin, and Bones Pro, as well as blending of vertices. Also included is a compiled version of the Valve VTA exporter used in creating facial animations using the morpher modifer.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Cannonfodder Half-Life 2 SMD Importer v0.1.3a
22.6 KB
Import / Export
Compiled / Description
12.01.2011

This plugin imports Half-Life 2 SMD's. It can load both reference and animation SMD's. It supports weights in the SMD file and will create a skin modifer for the reference model, it can also rebuild the smoothing groups from the vertex normals in the SMD file although this can take some time if the model is large.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Dan Jones IMVU Exporter v1.1
1.6 MB
Import / Export
Compiled / Description
09.08.2011

This is a Max exporter for IMVU (an avatar-based social network and virtual world) based on the Cal3D Open Source code.

32-bit: Yes
64-bit: Yes

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