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95 records match your query.
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Author / WWW Name / Download Plugin Type
Daniel Santana AdvanceNoise Material v1.2.9
770 KB
Material
Compiled / Description
17.07.2007

This is an advanced version of the Noise material, adding the following noise functions: Cell, fBm, Perlin, Periodic, Turbulence, Voronoi, Musgrave. It also has a fractal option, but it's not really finished yet.
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Author / WWW Name / Download Plugin Type
Darkling Simulations, LLC. SimbiontMAX v2.60 RC4
7.21 MB
Material
Compiled / Description
20.10.2008

SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects.

This is a limited version of the plugin available to registered users of DarkTree, but it still allows you to use these great procedural shaders.

The download link above is for the 64-bit version of the plugin, you can get the 32-bit version here.
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Author / WWW Name / Download Plugin Type
David Baker ctrl_Colors for Max v1.1
267 KB
Material
Compiled / Description
01.07.2008

This is a plugin front-end for the ctrl_Colors mental ray shader written by Francesca Luce. The plugin makes it a lot easier to understand all of the shader settings, and can be applied like any other texture map in Max.

It consists of 11 different shaders for working with colours: color_balance, color_correction, color_compose, color_keyer, color_picker, color_smoothranges, color_math and 4 shaders for color conversions.

This plugin only works if using the mental ray renderer.
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Author / WWW Name / Download Plugin Type
David Baker SolidColor2 v1.2
139 KB
Material
Compiled / Description
11.02.2010

This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and it also adds mental ray support.
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Author / WWW Name / Download Plugin Type
David Baker / Rune Spaans Lighten v1.0
141 KB
Material
Compiled / Description
03.05.2012

This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects.
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Author / WWW Name / Download Plugin Type
David Gohara sciAnaComp v1.2
55.1 KB
Material
Compiled / Description
02.01.2007

This plugin is similar to CompositeMode created by Michael Spaw. It emulates all of the Photoshop blending modes in map form. It can be used anyplace you would normally use a map including bump and displacement. This can generate some very cool effects though not all of the modes make sense in all cases.
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Author / WWW Name / Download Plugin Type
Dieter Morgenroth TileMagic v1.0
35.9 KB
Material
Compiled / Description
12.02.2007

This is a checker texture that randomly chooses the Checkercolor from 4 different Colors/Maps. This can be used to minimize obvious tiling.
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Author / WWW Name / Download Plugin Type
Dieter Morgenroth MultisubMap v1.0
33.6 KB
Material
Compiled / Description
12.02.2007

This plugin is the same as the MultiSub-Object Material, but for Maps. However there is no viewport-preview.
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Author / WWW Name / Download Plugin Type
Exlevel GrowFX MultiMap v1.1.0
403 KB
Material
Compiled / Description
10.05.2022

GrowFX MultiMap is a powerful texture map for using multiple textures in a material. You can blend a set number of maps into each other depending on a ramp that you define in the maps' UI.
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Author / WWW Name / Download Plugin Type
Fabio Policarpo Relief Mapping v1.8
1.82 MB
Material
Compiled / Description
01.11.2006

This texture plugin implements the Relief Mapping technique for use in Max off-line renderings. It deliverers a high quality per-pixel displacement mapping solution only based on texture maps (no extra geometry is generated for the displacement).

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