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Author / WWW | Name / Download | Plugin Type |
Rob Galanakis | electricSkin Shader v1.0 12 MB |
Material |
Compiled / Description | ||
16.09.2007 This viewport shader is really many iterations on the same idea, of interesting ways to animate textures just with UV's and combine a variety of 'self-illumination' techniques, always keeping in mind texture space and memory by using every single channel to its fullest. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | MultiIDMap2 v1.0 39.5 KB |
Material |
Compiled / Description | ||
20.08.2007 This is a map plugin that allows you to have a single map render out to multiple material ID's. There are times when a Multi-Sub *material* is way more than you need, where the only real difference between the different materials will be one or two maps. So just use maps instead. Current limitation is that it is not mental ray compatible. Also that it is hard-wired to 15 slots. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Andres Carrera | oFusion Material v1.8.6 7.59 MB |
Material |
Compiled / Description | ||
06.08.2007 The new Ogre Material type is a very advanced, natively implemented Max material. It gives the user total control over the material settings and attributes, implementing 100% of the OGRE (Object-oriented Graphics Rendering Engine) engine material specifications. It is implemented in a very friendly way, and will work side-by-side with a Max material, using this material as a child material for the Max viewports and the Max renderer, while the root ogre material is used for the ogre viewport and for the export process. The child Max material, if any, can be evaluated, resulting in its properties being updated in the parent material, and any submaterial needed created. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Daniel Santana | AdvanceNoise Material v1.2.9 770 KB |
Material |
Compiled / Description | ||
17.07.2007 This is an advanced version of the Noise material, adding the following noise functions: Cell, fBm, Perlin, Periodic, Turbulence, Voronoi, Musgrave. It also has a fractal option, but it's not really finished yet. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Scratch v1.2 32.3 KB |
Material |
Compiled / Description | ||
08.06.2007 This texture plugin is for creating scratches and other subtle surface features for more photorealistic renders. It looks great when used as a bump map. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Color Replace v1.1 25.9 KB |
Material |
Compiled / Description | ||
07.06.2007 This texture plugin is for simple chroma-keying. It will selectively replace colors within a specified range of one texture with another. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Graph v0.9 31 KB |
Material |
Compiled / Description | ||
07.06.2007 This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Disperse/Refract v1.0 22 KB |
Material |
Compiled / Description | ||
07.06.2007 This texture plugin is for faking wavelength-dependent refraction without having to go to the effort of rendering your image in separate R/G/B passes and compositing. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Pen v1.1 265 KB |
Material |
Compiled / Description | ||
07.06.2007 This texture plugin allows one object to 'draw' on another. Useful for animations of pens, erasers, etc. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Mosaic v1.0 26.7 KB |
Material |
Compiled / Description | ||
07.06.2007 This texture is for making mosaics or tiles with a jitter setting for making the tiling irregular and a hole setting for randomly removing tiles. 32-bit: Yes 64-bit: Yes |