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Author / WWW | Name / Download | Plugin Type |
Exlevel | GrowFX MultiMap v1.1.0 424 KB |
Material |
Compiled / Description | ||
01.04.2019 GrowFX MultiMap is a powerful texture map for using multiple textures in a material. You can blend a set number of maps into each other depending on a ramp that you define in the maps' UI. |
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Author / WWW | Name / Download | Plugin Type |
Itoo Software | ColorEdge v1.0.4 760 KB |
Material |
Compiled / Description | ||
28.03.2019 ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects. |
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Author / WWW | Name / Download | Plugin Type |
Jerry Ylilammi / George Rolfe | BerconMaps v3.04 1.92 MB |
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Compiled / Description | ||
11.04.2014 This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray). |
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Author / WWW | Name / Download | Plugin Type |
Chaos Group | VRayBump2Normal v1.0 211 KB |
Material |
Compiled / Description | ||
24.03.2014 Bump2Normal converts a bump map into a normal map on the fly. This plugin only works together with V-Ray v2.0 and V-Ray v3.0, you need to put it in the 'vrayplugins' folder. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Blur Matte v1.03 7.06 MB |
Material |
Compiled / Description | ||
22.02.2014 A modified and extended matte material - supports bumpmaps, etc. |
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Author / WWW | Name / Download | Plugin Type |
Till Maginot | Toon / Comic Realtime Shader v0.60 9.6 KB |
Material |
Compiled / Description | ||
15.08.2013 This realtime viewport cel-shader needs a graphics card that can handle shader model 3.0. It gives you a choice between a 1-light and 3-light setup, and can do more than just toon shading. |
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Author / WWW | Name / Download | Plugin Type |
Jerry Ylilammi | Bercon MetaballTex v1.0 for V-Ray 2.0 878 KB |
Material |
Compiled / Description | ||
26.10.2012 This shader can be used to correctly map, color and texture the implicit surfaces created by BerconMetaBalls. It was developed for use with the Colorflow operator for Particle Flow Tools: Box#3, which was developed as part of the SuperFlow project. This plugin only works together with V-Ray 2.0 and higher, you need to put it in the 'vrayplugins' folder. Thanks go to Vlado Koylazov for updating the plugin to work with V-Ray 2.0 The Max 2013 version is 64-bit only. |
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Author / WWW | Name / Download | Plugin Type |
Chaos Group | VRayDomeEnv v1.0 505 KB |
Material |
Compiled / Description | ||
16.10.2012 This plugin implements 'dome' environment mapping suitable for compositing objects over HDR backgrounds. This plugin only works together with V-Ray v2.0 and higher, you need to put it in the 'vrayplugins' folder. |
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Author / WWW | Name / Download | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 141 KB |
Material |
Compiled / Description | ||
03.05.2012 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |
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Author / WWW | Name / Download | Plugin Type |
Jerry Ylilammi | BerconMaps v3.03 1.91 MB |
Material |
Compiled / Description | ||
15.04.2012 This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray). |